RimWorld

RimWorld

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[XND] Vanilla-Friendly Animal Surgery (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.056 MB
31 Dec, 2020 @ 12:40pm
23 Jun @ 1:10pm
8 Change Notes ( view )

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[XND] Vanilla-Friendly Animal Surgery (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
924 items
Description

Update of XeoNovaDan mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1130112804

- Replaced the patches with assemblies instead, should now work on all animals similar to [XND] Animal Armor (Continued)
- Added the possibility to craft all animal body-parts
- Added ear implants



[discord.gg]
[github.com]



Compatibility
For Modders: To make a patch for this mod, simply plug the defNames of your mod's animals into the appropriate XML patches. Vanilla animal patches can be found in Patches/Core for reference.


I wouldn't recommend using this and 'A Dog Said' together due to the overlap of parts and balance inconsistencies that will be introduced.

Recommended to use with Animal Armor to maximize the customization of your animals.

No animal mods have been made compatible with this yet. I'm not going to be responsible for creating compatibility patches with other mods either.

Overview
For those that still want animal surgery in the game but don't like the 'one size fits all' philosophy of A Dog Said (e.g. the same bionic part fitting on a squirrel that also fits on an elephant).

Vanilla-Friendly Animal Surgery adds the following body parts for animals: dentures; peg legs; hearts; kidneys; lungs; livers; simple prosthetic arms; simple prosthetic legs; bionic arms; bionic eyes; bionic legs and painstoppers. Dentures and peg legs are installed on animals in the same way that you'd install them on a colonist in vanilla RimWorld.

Similarly, larger parts are going to be more powerful than their smaller brethren: a small bionic leg might do 8 damage if installed frontally, but a large one will do 15.

These are the five size categories:
Tiny - Fits on animals with a mature body size of less than 0.3, such as chickens and squirrels.
Small - Fits on animals with a mature body size between 0.3 and 0.7, such as monkeys and alphabeavers.
Medium - Fits on animals with a mature body size between 0.7 and 1.3, such as boars and ostriches.
Large - Fits on animals with a mature body size between 1.3 and 2.4, such as muffalo and bears.
Huge - Fits on animals with a mature body size equal to or greater than 2.4, such as rhinoceroses and thrumbos.

Animal organs and prostheses, similar to human prostheses in the base game, can only be obtained via trade; you can't produce them or expect them to come falling from the sky. For balance reasons and due to XML limitations, you can't harvest animals for their organs either; they also can only be obtained via trade.

Animal body parts also have their own trade categories, so these won't interfere with the commonality of human body parts on the market. Additionally, adding part to and removing parts from animals only yields 5/16ths as much experience as an operation on a human, to reduce the feasibility of experience grinding.

Credits
Marnador for their excellent RimWorld-style font.
Shotgunfrenzy for the 'Combat Extended Compatible' text on the thumbnail.

License
You may use this mod in your mod packs, and you may also derive from the mod. All that I ask is that you please let me know, and give me credit and provide a link to this mod's forum post.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: prosthetics, bionics
31 Comments
Mlie  [author] 15 Jul @ 2:33am 
@水晶哥牌音响 Please see the Reporting Issues section described above
水晶哥 14 Jul @ 11:40pm 
Hello, Mile. I encountered an error with this mod when entering the game.
https://gist.github.com/HugsLibRecordKeeper/8854c683c96685533388f2501b24c1ea
Paladin 1 Jul @ 3:10am 
Thanks my dog lost his nose to a wolf attack
Mlie  [author] 2 Jan, 2024 @ 1:58pm 
@Paulo Brificatto Please see the Reporting Issues section described above
Faz o L que Passa 2 Jan, 2024 @ 1:46pm 
I have the same issue as the guy below.
Breezebuilder 5 Nov, 2022 @ 4:59pm 
Thanks for the mod. I'm not able to install a medium enimal ear prosthetic on an arctic wolf. Eyes and legs installed okay, but there's no available bill for the ear part.
NRFBToyStore 29 Oct, 2022 @ 9:27am 
@Mlie NAh, was def a conflict, but a crazy one. I play 500+ mod games so not even worth debugging, was just an amusement... GET SOME SLEEP, you releasing like crazy, bro!
Mlie  [author] 27 Oct, 2022 @ 11:36pm 
@NRFBToyStore Worked when I published it, have you tested with only this mod loaded?
NRFBToyStore 27 Oct, 2022 @ 10:46pm 
Ok, after 3 hours of mod poking and nuking all my configs, THIS one was the issue. For some reason it made WOOD (default, or generic in case of expanded wood working) null, the basic WoodLog def could not be found, and if someone cut wood and I clicked it, clicked Info, it would just say "leg" in every spot. Install site? Leg. Mass? Leg. Useable with shield? Leg, Leg, Leg.

ALL THINGS were Leg, hahahaha.
Mlie  [author] 31 Jul, 2022 @ 11:12pm 
@ScoSteSal No idea, never tried that mod