Sid Meier's Civilization VI

Sid Meier's Civilization VI

68 ratings
Religion++
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8.688 KB
31 Dec, 2020 @ 5:24pm
16 Jan, 2021 @ 4:05pm
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Religion++

Description
When enhancing beliefs, you are no longer restricted to having one belief of each type. Eg. you can now select from the full pool and have 3 Follower beliefs. This mod also adds an extra religion per map size versus the game default. Re-adds Goddess of the Harvest pantheon. Border expansion bonus from Religious Settlements Pantheon slightly reduced. Added new pantheon which grants free governor and envoy. Requires GS.
12 Comments
ActuallyTheDog 18 Jun, 2023 @ 3:24pm 
GS is Gathering Storm DLC
Locker1586 20 Mar, 2023 @ 5:33pm 
what is the GS mod?
Yidie 5 Sep, 2022 @ 8:39am 
this mod doesn't work for me
Jumbo Shrimp 21 May, 2022 @ 7:40pm 
It does not work for me either...
vanu.lann 9 Oct, 2021 @ 12:36am 
it doesnt work with my group of mods: The heardman, Starting scout. I play standard Deity Domination Victory Small islands
bk 6 Jul, 2021 @ 1:39pm 
Hi, do you know how i can enable some religion and allow some other ? For exemple i want that only 3 religion can't be created but not random.
bwaidman 18 Jun, 2021 @ 6:53am 
what do I need to edit in order to have multiple religious buildings in one city. Like a Stupa and Wat and Meeting House
PoundedChicken  [author] 2 Jan, 2021 @ 3:38pm 
From what I can tell so far, AI doesn't take advantage
SaboteurINT 2 Jan, 2021 @ 2:07am 
Looks great!!! Will AI use it? There are some great mods like this, with same question, whether AI will be able to use it somehow? Or which ones are prioritized with that mod? before it was Meeting Houses I guess.
JNR 1 Jan, 2021 @ 2:26pm 
isn't it kind of cheating to just select Founder beliefs? Will the AI do that too?