Garry's Mod

Garry's Mod

287 ratings
ONI Alpha Site [Exterior] - (Halo 3: ODST)
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
File Size
Posted
Updated
151.085 MB
1 Jan, 2021 @ 8:03pm
2 Jan, 2021 @ 1:24am
2 Change Notes ( view )

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ONI Alpha Site [Exterior] - (Halo 3: ODST)

Description
"Fall back, deny access to this vital facility."

This map is a recreation of the outdoor sections of the Halo 3: ODST map ONI Alpha Site for Garry's Mod, made by yours truly. Not 100% accurate by any means. Meant for Sandbox play.

FEATURES
  • Recreated exterior sections of ONI Alpha Site, including the bridge, outer platforms with Gauss turrets, and then the doorway underneath the wall into the inner courtyard with its multiple platforms of elevation and heavy defenses.
  • Accurate Halo 3-style machine gun turrets and working Gauss turret emplacements that can both be destroyed
  • Destructible UNSC barricades with two stages of destruction, which are strong enough to withstand everything except for explosives damage.
  • Destructible bridge! Arm the explosive charge detonators, then activate them from the watchtower to set off a chain of explosions that destroy the bridge and send anything atop it flying.
  • Fully noded and navmeshed for AI and Nextbots

CREDITS
  • Initial concept, mapping and entity work, textures - Kaleidescoop
  • Halo 3: ODST models and animations, particle effects - Dopey
  • Additional Halo 3 and ODST model ports - Renafox
  • Original models, textures, and sounds - Bungie
  • Palm tree models - DomiTibingen
56 Comments
Templar Jon 10 Jun @ 8:10pm 
I have half life 2 & Episodes installed and active, but whenever I launch the map, the rocks are missing textures.
Kaleidescoop  [author] 10 Jun @ 7:41pm 
The rocks should be default HL2 models, I don't know why they'd show up as missing textures.
Templar Jon 10 Jun @ 7:15pm 
Rocks are missing textures
ZamZombie239 11 Jan @ 6:39am 
where did you get the covenant enemies from?
-(TTP)- Demo 6 Dec, 2024 @ 11:14am 
Yeah. Didn't see the charges at first. My bad.
▵△ ⨻ △▵ 5 Dec, 2024 @ 6:29pm 
oh ok
Kaleidescoop  [author] 3 Dec, 2024 @ 11:54pm 
Activate the charges on the bridge and then detonate them from the terminal in the guard tower outside the walls.
-(TTP)- Demo 3 Dec, 2024 @ 10:00pm 
How does one destroy the bridge?
Kaleidescoop  [author] 28 Nov, 2023 @ 10:04am 
It should have one.
▵△ ⨻ △▵ 28 Nov, 2023 @ 9:42am 
can you put navmesh in this?