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Could you check?
When you point at some Object with the cursor as soon appears the " F Take Item" it starts generating Infinite Stack Trace on Client Side
SCRIPT (E): NULL pointer to instance
Class: 'ActionTargetsCursor'
Function: 'SetMultipleItemAction'
Stack trace:
scripts/5_Mission/gui\actiontargetscursor.c:1191
scripts/5_Mission/gui\actiontargetscursor.c:194
scripts/5_Mission/gui\actiontargetscursor.c:216
scripts/5_Mission/gui\actiontargetscursor.c:329
scripts/5_Mission/gui\ingamehud.c:1295
MyMODS/sFramework/scripts/5_Mission/gui\ingame\hud\ingamehud.c:16
MyMODS/sGunplay/scripts/5_Mission/gui\crosshair\ingamehud.c:22
scripts/4_World/entities\manbase\playerbase.c:3745
in ScriptLogClient every FRAME
Is this a problem because of another MOD or setting thing? Kind regards