RimWorld

RimWorld

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SK's Fallout - Great Khans Faction (Discontinued)
   
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Mod, 1.2
File Size
Posted
1.017 MB
6 Jan, 2021 @ 8:05am
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SK's Fallout - Great Khans Faction (Discontinued)

In 2 collections by Gooby King
SK's Fallout Collection
32 items
SK's Fallout: Complete Series 1.2
2 items
Description
Due to the Fallout Collaboration Project I'm going to cease support for my Fallout mods, I made these mostly for my personal enjoyment and the FCP is just superior in every way possible. I want to thank everyone that downloaded or endorsed my fallout mods, it meant a lot to me. I give full permission to update or continue this mod to anyone that wants to, just give credit.

Check out my upcoming Rimaissance mod, feel free to join my Discord for the project. https://discord.gg/gCnH96CJZJ

SK's Fallout series continues with the Great Khans, a group of drug running raiders from the post apocalyptic west coast of the U.S. Remade for 1.2 from the ground up with improvements and a general lift in quality.

CONTENT:

- A New Faction; The Great Khans, a raider tribe of drug dealers and hardened warriors. They're skilled in combat as well as chemistry, reflected by their members generally higher medical, intellectual and combat skills. Their settlements are hubs of the drug trade and they often venture out to deal their merchandise with the denizens of the wasteland.

- New Apparel; The Great Khans have a set of unique to them apparel that they use. Namely a hardy leather jacket with their emblem on the back, horned biker helmets and reinforced leather biker pants for added protection. The full set is quite strong and roughly equivelent to flak armor, although much more "Mad Max" in style.

- Integration with the Vanilla Expanded series armor, clothing and weapons modules for compatability.

REQUIREMENTS:

- It does require HAR to work properly. No actual new race has been made for the mod it is simply for backstory functionality.

WANT MORE?

- Check out the previous entry in the series "SK's Fallout: Chinese Remnant" Here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2112029938
17 Comments
Gooby King  [author] 16 Sep, 2021 @ 2:18pm 
Shameless plug time!

Check out my upcoming Rimaissance mod, feel free to join my Discord for the project. https://discord.gg/gCnH96CJZJ
TurtleShroom 16 Sep, 2021 @ 2:10pm 
Okay. RL comes first. I do hope, though, that you convince the FCP Mod development board to incorporate your great work.
Gooby King  [author] 16 Sep, 2021 @ 9:32am 
As stated though, anyone that wants to is free to fork, continue or otherwise do whatever with the mod as long as they credit me!
Gooby King  [author] 16 Sep, 2021 @ 9:31am 
I've decided to close this project and the Chinese Remnant because I want to focus on my Rimaissance mod. I'm not interested sadly in updating a mod that will be vastly outdated the moment Rick and his FCP team are done. I don't have the time frankly even if I wanted to. Sorry!
TurtleShroom 16 Sep, 2021 @ 9:15am 
Why did you close this Mod? The Fallout Collaboration Project's series of Mods has not yet released a Great Khans Faction. This Mod is the perfect stopgap measure until then.
Gooby King  [author] 16 Sep, 2021 @ 2:47am 
Due to the Fallout Collaboration Project I'm going to cease support for my Fallout mods, I made these mostly for my personal enjoyment and the FCP is just superior in every way possible. I want to thank everyone that downloaded or endorsed my fallout mods, it meant a lot to me.
TurtleShroom 31 Jul, 2021 @ 6:52pm 
I hope that you will consider updating this Mod soon.
TurtleShroom 21 Jul, 2021 @ 9:46am 
I look forward to seeing what Ideologies and Beliefs you give them in V1.3 !
PootisMan 21 Mar, 2021 @ 7:24am 
Maybe khans kill people without looking them in the face, but I ain't a fink, dig?
ShoWel 20 Jan, 2021 @ 4:13pm 
Great Khans but no Tunnel Snakes? Come on!