From The Depths

From The Depths

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Gauss Class Battlecruiser
   
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1.140 MB
13 Jan, 2021 @ 2:37pm
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Gauss Class Battlecruiser

In 1 collection by mattjginsburg
Faction Craft - Neter's Edge
137 items
Description
After several weeks of work, here is the Gauss class battlecruiser. The Gauss is a massive modern battlecruiser utilzing strong offensive weaponry and thick armor and laser defense to win fights. The Gauss is aimed at being an expensive godly difficulty craft in my custom campaign that is hard to counter in any typical way. The 32 main large missiles consist of 16 thumper missiles and 16 radar frag missiles. The ship also has a large railgun using either APHE or hollow point flak shells depending on the target and several torpedoes (shaped charge and explosive).

Defense wise, the ship has shielding, smoke, a CIWS and lams system along with many interceptors.

Some weaknesses set up are sub-par EMP defense, clustered weaponry, weak torpedo defense and no decoys. The ship is also designed to be countered by small craft as well.

The ship includes a full walkable interior as well.

I don't usually like classing ships as godly, and as such, am somewhat unsure if in terms of my other ships, this qualifies.

As always, any critique or criticism is appreciated. I'm sorry for the delay on getting out this ship as well.

If anyone has any ships or vehicles that they think would fit in well with the custom faction or has any questions at all, feel free to message me or comment.

Interestingly it's based off of a destroyer that is almost the same length as it.

I hope you enjoy this ship!
17 Comments
Kittylitter 9 Jul, 2021 @ 3:36pm 
this isnt fully walkable
Staalby 17 Mar, 2021 @ 7:10am 
This is the boss. Coupled with a LUA code, added GPPP. This beast decimates with the large missile top attack.
mattjginsburg  [author] 16 Mar, 2021 @ 7:10pm 
No problem, sounds great! I'm excited to see what you end up making
Blackholesatrap 16 Mar, 2021 @ 6:46pm 
Do you mind if this is used (with credit) in a CC?
Rylo.Hakken 7 Feb, 2021 @ 2:17pm 
slower than molasses, but it gets any job done.
mattjginsburg  [author] 26 Jan, 2021 @ 2:49pm 
Mimics and decorations. I've put a lot of time into hull shaping and I'm glad it paid off. If you want to make modern ships, I really recommend creating the slope at the bottom of the ship first and building forwards. I've made a tutorial on hull shaping in general, but it doesn't go in depth enough to explain mimic/decoration usage in hulls
Chuck 26 Jan, 2021 @ 2:34pm 
How did you make that front section? Everytime i make a battleship, it looks like taking the hull from a ww1 dreadnaught and sticking the superstructure of a ww2 battleship on it.
El_Cappucinno 19 Jan, 2021 @ 10:12pm 
This is Russian Planned Lider class nuclear destroyer. Russian navy should've bought FTD to materialize it :P

(Great work btw)
mattjginsburg  [author] 16 Jan, 2021 @ 5:18pm 
I also used to use a massive platform covered in pre-designed features and turrets for ships as well.
mattjginsburg  [author] 16 Jan, 2021 @ 5:17pm 
I recommend creating one thing really well once, and then reusing it. Although most of the large things such as masts are built for each ship differently, I often reuse cannons and deck features that I've spent time on.