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if(instance_exists(parHerb)) {
superMinerTimer = timer;
with(parHerb) {
if(point_distance(x,y,other.x,other.y) < range) {
if(sprite_index == 982) return;//Tree Sapling
if(image_index > 1)
{
ZapSpawn(other);
other.hp+=12;
hp = 0;
return;
}
}
}
}
There is an issue that you can't break it if you don't oneshot it.
It has issues with the lightning effect damaging the building itself (my fix makes it so you can't break it anymore...) So maybe don't get it now
It should have already been fixed but probably made a mistake.
When I removed this mod, the save being corrupted and I have to re-enable in order for the save to work again.
Could not find a fix for that yet
It also destroys itself if you have to much damage ups