RimWorld

RimWorld

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RepairLast
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
712.521 KB
24 Jan, 2021 @ 2:39pm
12 Jul @ 5:30am
9 Change Notes ( view )

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RepairLast

Description
Updated to 1.6

"Repairing is not as important than Building new stuff."

sets the inworktypepriority on 55 - meaning reparing walls and furniture comes last but before smoothing walls and floors. Ur Pawns will construct and deconstruct before repairing.

Inside the Construction Worktype, Repairing Buildings has a lower priority than constructing and deconstructing new things. Your Pawns will first construct, deconstruct new buidlings and then repair ur walls etc. Repairing a broken down Tradebeacon on the other Hand happens immediatly


!!! This Mod Only puts repairing stuff on a lower priority if u want to have it to deconstruct before constructing, u have to get my other mod "Deconstruct first" !!!

!!! to get this working properly make sure that my mods are loaded in the following order :


deconstruct first - Butcher First - Smooth Walls First - RepairLast

!!!

u can safely decide not to use any theese mods. But if u use "deconstruct first" u have to load it higher than the others.



Check out my other / similair mod

"deconstruct first"

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1567338829


Butcher First

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1920982139

Smooth Walls First

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2349483795
6 Comments
ThatCozyBear 12 Nov, 2022 @ 6:32am 
thank you!
Lurmey 30 Sep, 2021 @ 2:56pm 
Fozzy go here [rimworldwiki.com] to learn about XML patching.

And just grab other people's mods and look at how they do it. I learned by copying and referring to some of Fluffy's mods but you can use any.

Never override vanilla values, it's very bad practice and makes your mods terribly incompatible with others.
RΞΛPΞRisONLINE 25 Jan, 2021 @ 11:39am 
Cant wait for the 'cremate first mod to come out. Hauling isnt as important
Fozzy  [author] 25 Jan, 2021 @ 7:32am 
@Tyrant yes thank you for pointing out the Issue with the Workshop Name. It´s fixed.
About the other thing u pointed out. I really don´t know where to learn that. Maybe you can help me out wirh a Link for that. Thanks
Tyrant 24 Jan, 2021 @ 8:46pm 
Also this is an even more pressing issue I just noticed... you're not patching the core defs, you're overriding them. This is considered a bad practice. Please consider learning the patching system, then it won't matter what order your workgiver mods are loaded in.
Tyrant 24 Jan, 2021 @ 8:43pm 
Workshop name is RepairLast but in-game the mod is DeconstructConstructRepair, the About.xml needs to be updated to reflect the new name.