Cities: Skylines

Cities: Skylines

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Wintergreen Bay
   
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File Size
Posted
Updated
7.902 MB
27 Jan, 2021 @ 4:41am
27 Jan, 2021 @ 10:15am
2 Change Notes ( view )
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Wintergreen Bay

In 1 collection by Captain Alex
Wintergreen Bay: Required Assets
30 items
Description
Wintergreen Bay is a map based on Bellingham, WA and its surrounding areas. The map has a lot of mountains with a large build plane on the coast, a ton of small islands and water, lots of it.

The Mt. Fuji asset is being used as a stand-in for a stratovolcano like Mt. Rainier and Mt. Baker. The rest of it is custom made terrain work, including all the mountains. Taken from Pres' Columbia City :)

The assets linked on the side are just what you need to make the game not crash, the full collection is linked above.

THIS MAP COULD HAVE POTENTIAL ISSUES SINCE IT'S A CONVERTED SAVEGAME. PLEASE READ THE NOTES BEFORE TRYING.

FEATURES:
- Two 6 lane highways running through the buildable regions as well as a national road coming in via a bridge (inspired by Deception Pass).
- One rail line that mostly hugs the coast.
- Ship and airplane routes.
- Water pipes in the start square.
- Natural areas for state parks and stuff.

NOTES:
- This map is a converted savegame, as I lost the original map to a PC crash. Because of this, all the tiles are unlocked and you'll unfortunately get charged for all the pre-existing infrastructure. As a result you may need Infinite Money (enabled in game) to play. If there are any other issues, please comment below if *you're sure you're not missing any assets or DLCs*. If the map has too many issues I'll potentially have to pull it off the workshop :(
- The anarchy and visual mods are not strictly required, but the other mods are. You also NEED to have NAR, the linked highways, and Mass Transit.
- There's been playtest reports of Mt. Fuji causing a few drops, so you may try not subbing to it if you want an increase in FPS.
- The map has 400k+ trees so Unlimited Trees mod is an absolute must.
- Cubemap used is the 8k Day 3, which is gorgeous!

ULTIMATE EYECANDY SETTINGS:
Global Light Intensity : 7.0
Ambient Light Intensity: 0.6

LUT: Relight2 Lush

Huge thanks to all the amazing asset creators as always, and thanks to E6GSY, Activating Windows and RoomMic for play-testing the map and helping with recovery!

Follow my build on this map over on Instagram!

P.S, if you guys build on this map, please do DM me your builds! I really like seeing them.
45 Comments
MaximusSupremus 1 Sep, 2022 @ 7:14pm 
Hey can someone explain the process of loading up this game,
it looks from what i seen from bonbon it looks exactly what i need.
Captain Alex  [author] 28 Mar, 2022 @ 11:22am 
Glad to hear that!
wormson 28 Mar, 2022 @ 10:18am 
Update: Reloading the save fixed it for me :)
wormson 27 Mar, 2022 @ 7:55pm 
This is a really pretty map! But unfortunately it doesn't let you do much outside the starter tile :(
stawberrysoup 7 Sep, 2021 @ 11:13pm 
This map freezes on startup no matter how many different variations of assets I try? Even with just the requirements and loading screen mod? Honestly no clue why, because I can load all of your other maps which seem more complex? I'm not technically knowledegable but I have 16GB of ram and an 8th gen i5? idk just not a problem I've had before 🤷‍♀️
Captain Alex  [author] 10 Apr, 2021 @ 9:23am 
Thanks! I don't have a version like that on hand but you could download the requirements, open the map in the editor, and replace all the networks. It shouldn't take much time, and then you should be able to get rid of the custom networks.
Pencil 10 Apr, 2021 @ 6:56am 
Hey dude, great looking map.

Just wondering if there is a version without the NAR Rails needed or the Road assets? Really not too keen on the idea of needing to d/l 200MB of assets just to build on this map :(

Still, awesome looking.
Captain Alex  [author] 2 Apr, 2021 @ 10:27pm 
This might help: https://github.com/CityGecko/CS-AdvancedVehicleOptions/wiki/00-FAQ-&-Troubleshooting
I can't see any of the mods used in this map conflicting with AVO in any manner though.
In the meanwhile, check out Mr. Miyagi's new map for Seattle! It's also a really great PNW map.
thiccdaddy 2 Apr, 2021 @ 1:06pm 
Hope theres a way to fix it - I live in Seattle and this map is perfect otherwise
Captain Alex  [author] 28 Mar, 2021 @ 11:24pm 
That's an odd error. I'm sorry I'm not sure what might be causing that. I use AVO heavily on this map and it seems to work fine.
Again, this map is a converted savegame and unfortunately I can't help that too much, since I lost all original files to a blue screen crash. It thus has a lot of quirks, and some of them might contribute to these errors.
I'll definitely let you know if I come across the reason for this. Thanks for commenting!