Empyrion - Galactic Survival

Empyrion - Galactic Survival

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ARC - Reaper - Carrier (T4-CPU/SC-19)
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
712.030 KB
28 Jan, 2021 @ 2:20am
30 Jan, 2021 @ 6:36am
2 Change Notes ( view )

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ARC - Reaper - Carrier (T4-CPU/SC-19)

In 1 collection by HeckenDiver
- ARC - Series by HeckenDiver
46 items
Description
The all new ARC - Carrier, Callsign Reaper, a fully functional Carrier
for all your Vessels you need to get hauled. Inspiration for the flight decks is from star citizen, the kracken.

I saw that ship on the internet and had to build a carrier with that awesome looking deck-layout.
I changed the decks it a little bit and threw a ARC-ship underneath.

The ship itself got a very big hangar,
a crafting-area with 8x advanced constructors and 6x small constructors,
a small farm with 54 growplots, a small engineering area in the front to repair thrusters if needed plus a bigger engineering area in the back with acces to all thrusters located there.

Its a Carrier, so its made out of steel, some combatsteel in the front and back
and the interior is mostly made of carbon.
Keep in mind that this ship is not designed for combat or any attacks whatsoever!
The weapons on it are for defense and running away...

The ship have 18x 320k storages, 2 of them are for ammunition.
I tested it on a 1G environment with 3 CV´s docked and 8 SV´s and 4 big Hovertanks, plus 12 of the 18 Inventorys fully loaded with sathium.

The 22 L-thruster (the blue one) for liftthrust doing its job great!

It can land on planets, even it is really no fun^^

Some raw data:

- 28x Oxygen-tanks
- 28x Fuel-tanks with a standby-time of 60 hours (all systems on, except shield and thrust)

- 8x adv. constructor
- 6x small constructor

- 16x 320k normal storage
- 2x 320k ammo storage
- lots of boxes all over the place

- 54x growplots
- 3x food processor
- 4x fridges

- Captains quarter with glass shower (Glassshowergang!!!),
a toilet and a bed with tv, i uninstalled netflix,
so u have to sign something new for pay-tv.
- In the back of the Captains quarter is the core room located.

- O2 and Medbay in some locations
- a clinic in the crafting area
- a kitchen in the crafting area
- a kitchen in the farm

- a repairstaion and armor locker at the backside of the bridge
( where the suicide-exit is located too)

- all the usual fluff, like Detector and Wireless connection

Weapons:

- 2x retrac. artyllerie turrets
- 12x minigun turrets, 5 of them retrac.
- 5x pulse laser turrets, 3 of them retrac.
- 9x rocket turrets, 6 of them retrac.

- 8x sentry guns for perimeter defense

- and not to forget...
- 2x Big ass supercannons in the front of the ship
(they cant shoot,.... but maybe scare the zirax to death^^)

yeah, i dunno if i forgot something to write down here.... Its a cool ship, try it out!

And as always, any comments on how to do better are highly appreciated.

"Now go and have fun with it !!!"

Credits for most of the LCD´s goes to @Sulusdacor für his awesome collection of very high detailed LCD´s!
Grab them here or you will step on lego!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2356287105&searchtext=SD+LCD
26 Comments
HeckenDiver  [author] 22 May @ 10:26pm 
I still got a unreleased build i once did, ignoring all limits the game throws at you just for this one time... you can actually dock 3! times the Reaper Carrier to its landings pads... and also fly through that thing, antering in front, leaving in the back @missy1480
missy1480 22 May @ 6:58pm 
how big of a CV can i fit on here? like can i fit a star destroyer? jkjk. for real tho ive been looking for a carrier that can carry 6 medium-small large CV's i say small large because i have some CV that have close to 500k blocks or more.. 1 i have has 128 large fuel tanks and it only last about 80 hours in standby
HeckenDiver  [author] 6 Sep, 2022 @ 6:49pm 
not really, ARC is part of the Vanilla Basegame as a NPC faction, but the biggest part of my workshop i built before i did some conversions for the NPC faction, most ARC ingame stuff is totally or slightly different from the stuff here thats built for the player
Celatain 6 Sep, 2022 @ 2:18pm 
I have to know, do you have a scenario built that goes with the rest of your workshop?
HeckenDiver  [author] 18 Jun, 2021 @ 9:30am 
u can enter with HV from underneath the middle section
Domaorn 18 Jun, 2021 @ 6:51am 
this is awesome. quick question for someone new to a fleet carrier.. with a HV how would i go about this? load it on a CV or a SV hauler to get it on the carrier? Im so gonna run with this CV thank you!!!
Perry Rhodan 17 Apr, 2021 @ 5:34pm 
es gab doch mal so einen Befehl zum verbinden... merge irgendwas
HeckenDiver  [author] 17 Apr, 2021 @ 12:48am 
das Problem mit den Walls ist: es ist ne Qual die nah aneinander zu platzieren, daher habe Ich den Defense Tower so gebaut das er mit 3-4 Blöcken Abstand ein gutes Cornerpiece abgibt das noch halbwegs platzierbar ist.
Perry Rhodan 16 Apr, 2021 @ 10:29pm 
Deine Sachen sind echt Mega geil !!! By the way Star Citizen... dort wärste in richtung Origin Jumpworks...

Kannste für die Walls noch Verbindungs Segmente erstellen und Corner (Tower Corner) das wäre echt Mega...
CheekyShenanigans 2 Feb, 2021 @ 12:04pm 
I love the design you used for the crafting area, and I really like the details you've included with engineering and custom lcd's. great looking ship once again.