Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Boat Stabilizer from Gyro mk1
   
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Vehicles: Sea
Microcontrollers: Calculation, Microcontroller
Tags: v1.0.32
File Size
Posted
Updated
21.697 KB
28 Jan, 2021 @ 6:28pm
1 Feb, 2021 @ 1:54am
2 Change Notes ( view )

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Boat Stabilizer from Gyro mk1

In 2 collections by Brygun
Brygun light mod set 1
38 items
BBW Microcontrollers
45 items
Description
The MK 3 reverse gear version is at:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2417321834

Mk 2 version which also helps with pitch is at:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2397324450

>>>

MC 2 x 3

Uses Gyro at heart of stabilizing a boat's roll. Will account for the boat being in reverse motion.

A simple space saving logic also intended to avoid mis-wiring on later builds.

Does not influence pitch as this resulted in the boat pointing skyward or flipping.

Parts needed:

Gyro
Rudder placed horizontal on port
Rudder placed horizontal on stbd
Tilt sensor pointing right
Linear speed sensor pointing forward

> Linear motion sensor must be in directional not absolute mode set with the select tool <


>>>>

The "Gyro Roll" connection was added back in, forcing a size change on the MC. This is more of a need to remember proper wiring over many builds. IIRC the "Gyro Roll" assumes zero if no input so the 2x2 MC could be okay. Part of this mod's intentions was to avoid having to go through confusion if all is okay.

3 Comments
Brygun  [author] 7 Mar, 2021 @ 4:26pm 
Update
Discovered that in current game versions linear sensors always report positive numbers so the detecting reverse for this was failing. Fixed in this version mk3:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2417321834

As it is a change to the logic Ive chosen to leave the original there. It still helps when going forward.
Brygun  [author] 15 Feb, 2021 @ 9:05pm 
Update to description:
Link to mk2 which also manages pitch
Brygun  [author] 1 Feb, 2021 @ 9:08am 
Update, will affect logic

Forgot to include instructions to set roll input to Zero. Added that to the logic outputs to make sure that gets done. This logic change will affect existing installs. My apologies for disruptions.

For designs where you already placed it you can do a no-update fix. Put a logical part down called "constant number", set it to zero and feed its output into the "Gyro Roll" (not the stabilised one, that is for the MC link of this logic)