Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

231 ratings
Coal processing plant
   
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Building
Buildings (by category): Factory
File Size
Posted
Updated
18.140 MB
1 Feb, 2021 @ 5:47pm
6 Dec, 2021 @ 2:39pm
9 Change Notes ( view )

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Coal processing plant

Description
Attention update! Game crashes are possible. Pedestrian paths have been added, now people enter through the doors, (people walk through the industrial zone). For the normal operation of the mod, it is required to demolish the building and build a new one. A factory with railway tracks has been added. For greater throughput, the distance between the paths is made equal to one path, that is, make three paths, remove the central path, connect the two extreme paths together, put a semaphore in the middle of the inter-way stretch. Focus, you will have one of the two tracks constantly free, trains will pass without delay at the stage.

List of fixes:
1. The power consumption has been redesigned. Many thanks for the help of comrade Dr Kirk.
2. Cheaper production of buildings.

Coal processing plant

It is intended for processing of coal.

Large-scale industry-120 jobs.
With a capacity of 720 tons.
Open warehouse of products-28,000 tons.

Maximum consumption:
Coal ore-1080 tons.
Electricity-48 MW*h.

Resources:
Coal ore-26,000 tons.

Have a nice game!
41 Comments
一颗赛艇! 10 May, 2024 @ 8:28am 
Need factory connections for waste disposal,THX
Serg_V 20 Apr, 2024 @ 9:12am 
The consignment approves!
pascha.frolow1990  [author] 11 Feb, 2022 @ 7:34am 
Headley, Hello, it seems like a full storage does not affect the spread of a fire, but I may be wrong, this is my subjective opinion, based on observing a fire at a factory with full storage and an empty factory. Alas, the mechanics of the game are not completely unknown to me (
Bundesnatzagentur 11 Feb, 2022 @ 2:39am 
Hello Pascha, it took me almost two hours of reloading savegame and trying different solutions. It is not your mod, it was a modded firestation. So everything is fine!

A question independent from this topic: Does a building with full coal storage burn faster than empty one?
pascha.frolow1990  [author] 11 Feb, 2022 @ 1:09am 
Headley, Hello, I checked several times, I didn't find any problems with fires, cars came and extinguished the fire.
Bundesnatzagentur 10 Feb, 2022 @ 4:05pm 
Hello, I really like this mod but ran into an issue and the mod might be the problem. The bulding was burning and no firetruck startet its duty. A quick bought fire helicopter startet and dropped water but the fire remained untouched. Is it a bug?
vitalianos.za 15 Oct, 2021 @ 1:56am 
Павел, отлично!!!
pascha.frolow1990  [author] 14 Oct, 2021 @ 11:19am 
vitalianos.za, скоро будет
vitalianos.za 14 Oct, 2021 @ 3:46am 
Спасибо Павел!
А можешь типо такого, но на обогащение урановой руды, так что бы мог перерабатывать примерно 3500-4000 руды в день. С заводскими и жд соединениями? И к нему тоже большой завод для переработки большого объема оксида урана в шестифтор? А то надоело строить кучу маленьких обогатительных фабрик и центрифужных заводиков.
Comrade Sky 22 Mar, 2021 @ 5:29am 
Thank you for the great facility, Pascha. I like it much more than the base game building, and it is very useful. I appreciate the attempt at realism, but the game isn't very balanced with the real world at the moment.