Kenshi
56 ratings
Realistic Katana Fix
   
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84.947 KB
1 Feb, 2021 @ 10:41pm
5 Feb, 2022 @ 8:07pm
3 Change Notes ( view )

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Realistic Katana Fix

In 1 collection by Jaeger
Realistic Difficulty Mods
10 items
Description
this mod makes them more of a viable option in end game by reducing some of the katana penalties.

katana- reduced armor piercing penalty to half and made the penalty to robots not as severe.

ninja blade- now has 10% armor piercing bonus due to its straight edge and nimble characteristics that enable a user to stick its edge in weak points in armor and gives ninja blades a larger indoors bonus. Now this weapon truly is an assassins blade.

nodachi/2h katana- only 10% armor penalty and 10% negative vs robots due to its size.
10 Comments
Lorenzo_BR 8 Oct, 2022 @ 4:17pm 
seems to work when combined that way!
Lorenzo_BR 8 Oct, 2022 @ 4:12pm 
I wonder if i load this after the realistic katana class weapons mod, if it will change the armour piercing values from what that mod changes it to to what this mod changes it to...
CollapsibleChair 9 Feb, 2022 @ 12:20pm 
As someone who stubbornly uses katana's and ninja blades over sabres or something I approve of this mod :D
DanTheReaperMann 9 Jul, 2021 @ 8:29am 
The naginata katana is technically a polearm.
Teralitha 10 May, 2021 @ 7:59pm 
I like what you did here, but dont forget about the naginata katana
Jaeger  [author] 16 Feb, 2021 @ 12:44am 
made ninja blades actually desireable now. they have 10% armor piercing and a very large indoors bonus.
Jaeger  [author] 6 Feb, 2021 @ 7:29pm 
idk about that mod.. i described everything i changed here in the description tho
Zero 6 Feb, 2021 @ 7:01pm 
How does this compare to Realistic Katana Class Weapons? Just curious because it seems to not be as expanded as that but this one seems like it has better values.
Jaeger  [author] 6 Feb, 2021 @ 4:24pm 
yaaaas girl
KEEP 6 Feb, 2021 @ 4:21pm 
this is a buff