Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

152 ratings
Toprus' Small Rail Infrastructure Pack
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Building
Buildings (by category): Cargo station, Mine, Factory
File Size
Posted
Updated
4.628 MB
5 Feb, 2021 @ 2:52pm
9 Feb, 2021 @ 9:16am
4 Change Notes ( view )

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Toprus' Small Rail Infrastructure Pack

Description
Hi guys!
I present to you my moderately-sized pack of industrial railway buildings. They are meant for small transport inside of industrial areas (and don't you dare use them otherwise). It includes 7 buildings.
-2 different quarries with rail access
-dry bulk loading and unloading station
-unloading stations for liquids and aggregates
-a quarried stone processing plant with rail connection.
The processing plant has a multilevel track layout, which means you need to fit the upper track onto some higher terrain (prefferably flattened, for the best effect). It will take you some time to do it.
I hope you have fun with it!
16 Comments
Dkz1181 31 Jul, 2023 @ 1:22pm 
Is there an easier way to set up the rail gravel processor with out having to mod the ground to get the track height, like using bridges
Mapkowicz 26 Jun, 2022 @ 3:32am 
If you have the problem with dry bulk unloading, try this temporary fix. Save your game before and go to: ...\Steam\steamapps\workshop\content\784150\2385484700\DryBulkUnload and edit "building.ini" file, "$CONNECTION_ROAD" entry:

$CONNECTION_ROAD
5.56 0.0 13.65
5.56 0.0 12.65

I hope this works for you. It will move road slightly so you can fit both rail and road.
Nihilivin 21 Apr, 2022 @ 2:53pm 
I confirm the problem with the new update. Road + rail on the dry bulk unloading is a pain. 15min lost on it. Thank you for the great buildings :)
Duke Flapjack 15 Apr, 2022 @ 12:33pm 
With the new update it has apparently become quite impossible to attach a road to the dry bulk station. Can we get the road connection fixed? It was already extremely difficult to connect the road and the rail at the same time.
Shotkey 13 Feb, 2021 @ 1:39am 
incredible !!
Rothger 10 Feb, 2021 @ 6:22pm 
Awesome!
:pact:
Comrade Chumbucket 9 Feb, 2021 @ 3:13am 
Wow, just what i needed! Thank you!
Oolykee 8 Feb, 2021 @ 9:22am 
Great job as always, Toprus!

I will leave the video of Mod Monday included this mod.

https://www.youtube.com/watch?v=uwLSUie5yQs&ab_channel=OolykeeGaming
emisja 7 Feb, 2021 @ 4:15pm 
@Comrade Sky
A może i tak być. Chociaż materiał drogi aż tak nie rzuca się w oczy, jak słupy i wysięgniki trakcji elektr. na niezelektryfikowanym odcinku linii
Comrade Sky 7 Feb, 2021 @ 2:15pm 
Emisja, ja wolę, żeby podjazdy, tory, itp. pasowały do tego, co jest podłączone do budynku