Space Engineers

Space Engineers

95 ratings
King of the Hill - The Complete Edition
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
60.270 MB
7 Feb, 2021 @ 10:32pm
29 May, 2021 @ 11:09am
7 Change Notes ( view )

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King of the Hill - The Complete Edition

Description
King of the hill (KotH) is a game mode where players fight to hold a point. Successfully holding the point generates progress and, once complete, the team is rewarded. This mod is a great way to have fun with friends or encourage players to interact with each other on a server.

Features

Choose from two different game modes
- Standard Mode: Activates when players are in the zone.
- Encampment Mode: Activates on static grids within the zone.

Customize the experience with highly flexible options
- Grid size and block limits
- Scheduled activation times
- Reward players with points, credits or resources

How to use
1. Search for Koth and prize box in the G menu
2. Place both the koth block and prize box
3. open the koth block terminal for configuration options.



Scores can be reset by deleting or editing the following file
%AppData%\Roaming\SpaceEngineers\Saves\<User>\<World>\Storage\2387757138.sbm_koth\Scores.data


Commands

/koth help - For a list of all command
/koth score - To see the current score

Torch Plugin

https://torchapi.com/plugins/item/b0d36189-1afe-46d6-8edd-5499b6d87579

or you can download it on github
https://github.com/Space-Chemist/DevPlugin/releases/tag/1.0

Torch command: clearscores

Tags
koth, KotH, KingoftheHill, king of the hill, points, caping, capping, capturing, point capture, PvP, player vs player, combat, fighting, battle, war
94 Comments
nukeguard  [author] 12 Feb @ 4:38pm 
torch plugin is in the description, and use chat commands for help, so you'll have to run torch DS app to get the plugin working
Kris Eike 11 Feb @ 1:12pm 
Yeah i figured as much too, but i cant find the other part of it. No damn instructions anywhere. Where is the other part of it? :/
Jasper 11 Feb @ 1:02pm 
I believe it requires both a torch plugin and this mod. The torch plugin implements the functionality. The mod provides the blocks. That said, I was never able to get it to work. Apparently some people have, so it must be my problem.
Kris Eike 11 Feb @ 12:52pm 
How do you actually use this? I downloaded the file, dragged it to Plugins and started the server. Its been loaded by it, but when i enter the game i cant use the commands, find the blocks or do anything with it.
SharkOmaniac 23 Jan @ 8:38am 
Hi Gauge, I got it to work! Thnx!
Gauge  [author] 21 Jan @ 5:42pm 
Hi Shark. You probably want to use encampment mode for this since standard is entirely dependent on players.

You will need to change the allowed grids from Static only to all grids. this should be doable with a relatively easy hack.

In Core.cs line 51, 65 and 82 i am managing grid creation and removal. i have checks to ignore non-static grids and only deal with static grids. if you remove the static check and just let all grids count it should work the way you want.
SharkOmaniac 17 Jan @ 1:54pm 
Hi there! cool mod! I have a question though. I am working on a RTS scenario and want to use this mod, but i need to remove the caracter dependancy for controlling. Because its and RTS, the grids are not piloted and now nothing happens when a grid enters a point. What do i need to change in the script to remedy this? Tnx!
(DANIEL) 19 Dec, 2024 @ 6:13pm 
I would like to know if you authorize me to make a translated version of this mod into Brazilian Portuguese, and give credit and tagging to the authors and a link to the original mod.
I would like to use it on my server in Brazil,
Gauge  [author] 17 Nov, 2024 @ 7:25pm 
I do believe so yes. I recall working with someone to make it so.
Ashes Vargrand 17 Nov, 2024 @ 2:23pm 
is that mod nexus compatible?