Oxygen Not Included

Oxygen Not Included

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[Vanilla + DLC] Symbiotic Germs
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Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
1.841 MB
10 Feb, 2021 @ 6:06am
21 Oct, 2022 @ 1:57pm
6 Change Notes ( view )

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[Vanilla + DLC] Symbiotic Germs

Description
This mod adds additional positive effects for germs that are commonly desinfected on sight. This should encourage players to design more risky systems to get bonus resources. Now germ sensors have more uses, diseases are not always eradicated and if you are not careful enough - you might experience dangerous outbreaks.

Effects
-When harvested, Mealwood exposed to Food Poisoning provides up to 20% more Meal Lice.
-When harvested, Dusk Cap exposed to Slimelung exhales up to 2kg of Polluted Oxygen.
-All Slicksters exposed to Zombie Spores excrete up to 20% more liquids.
-When harvested, Bog Bucket exposed to Food Poisoning provides up to 20% more Bog Jelly.
-Kelp Pacu exposed to Food Poisoning excrete up to 20% more algae. (see "Pacu Morphs" mod)
-Opulent Drecko exposed to Slimelung excrete up to 20% more metal. (see "Drecko Morphs" mod)
-Smoggy Puft exposed to Zombie Spores excrete up to 20% more coal. (see "Puft Morphs" mod)
-Pincha Pepper produces extra hot peppers to fight of surrounding germs.

All bonus effects scale with amount of germs they are exposed to, with maximum bonus reached when there are 100k or more germs on the subjects or in their environment. For example, slicksters will provide 10% oil when exposed to 50k Zombie Spores and Dusk Caps will provide 200g of Polluted Oxygen when there are 10k Slimelung Germs around.

Future Development
If anything will be added to the game that would fit the idea behind this mod I will gladly add more symbiotic relations. Radiation sickness is number 1 of potential candidates in the future, but I'm not discarding possibility for other changes as well.

If you want more fun with germs, check out "Diseases Restored" mod that increases germ severity!
43 Comments
pether.pg  [author] 19 Jun @ 5:15am 
@colt2013tx yeah, I could. I guess it depends how much good ideas I will have and free time to implement those
colt2013tx 7 Jun @ 5:46am 
you should add support for [Vanilla + DLC] Diseases Expanded mod
Dr Funny Bone 21 Oct, 2022 @ 10:06pm 
you are so great damn I opened that issue last night and you fixed it today giga modder
pether.pg  [author] 21 Oct, 2022 @ 2:02pm 
Fixed crash caused by slicksters spawning liquid
Leopoldo3 16 Feb, 2022 @ 10:24am 
your mods are amazing, great ideas keep it up
Enlonwhite 21 Oct, 2021 @ 9:11pm 
Interesting concept, I like the idea.
pether.pg  [author] 24 Jun, 2021 @ 2:48pm 
Hi guys! I just made an update adding Harmony 2.0 support. The mod should work on your newest version of the DLC. Please make sure you updated the mod correctly and let me know if you see any issues! Thanks for using my mods, and enjoy!
pether.pg  [author] 10 Jun, 2021 @ 4:29am 
Warning!
KLEI announced that they are going to change how ONI handles mods. As a result, you may experience your mods not working correctly, possibly crashing the game. This will first happen on the publilc_testing beta branch, starting with 24.06.2021 it will affect all DLC players and some time later will be visible in vanilla games as well. I will update my mods so you could use them, but I must ask you for patience and understanding, as I suspect I will not be able to support beta branch.
Thank you!
For more details, please see the game forums.
pether.pg  [author] 8 Apr, 2021 @ 8:09am 
great, thanks for the feedback!
demonking100 8 Apr, 2021 @ 7:55am 
thx and it is fixed naw