Total War: WARHAMMER II

Total War: WARHAMMER II

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No Stalk stance (updated for Silent & Fury)
   
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Tags: mod, Campaign
File Size
Posted
Updated
281.939 KB
11 Feb, 2021 @ 3:03pm
25 Jul, 2021 @ 11:13am
5 Change Notes ( view )

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No Stalk stance (updated for Silent & Fury)

Description
Quite a simple mod I made for my own use, but one I thought I'd share for like minded folks.

What this mod does:

▶ Removes the stalk stance from all Skaven factions, and replaces it with the default stance.
▶ Removes the stalk stance from the Naggarythe sub-faction, and replaces it with the default stance.
▶ Removes the beastmen ambush stance from all Beastmen factions, and replaces it with the default stance.
▶ Replaces the regular ambush stance with the masterful ambush stance for the following: all Skaven, Naggarythe and Crooked Moon.

This should go for both the player and the AI. So while you won't be constantly ambushed by hordes of rats, you'll also have to set your own ambushes up.

Should be save-game compatible.

Compatible with Mixu's Legendary Lords and We'z Speshul.

▶ [Mixu LL 2] Removes the beastmen ambush stance from the Warherd of the Beastfather/Famine-Fiend sub-factions, and replaces it with the default stance.
▶ [We'z] Removes the stalk and ambush stances from the Black Pit sub-faction, and replaces them with the default and masterful ambush stances.

Enjoy!
10 Comments
Bindern 25 Jul, 2021 @ 11:43am 
No longer getting any CTD on my end.
Cube  [author] 25 Jul, 2021 @ 11:15am 
@Mephisto

Should be solved now.
Cube  [author] 25 Jul, 2021 @ 10:55am 
@Mephisto

Thanks for the heads up, think I found the issue. Have some patience and I'll hopefully have it sorted in a bit.
Mephisto 25 Jul, 2021 @ 10:16am 
For some reason, this mod started giving me CTD a few seconds after launching the game. Tried in my full mod config, and alone, and it does crash. No crash in vanilla. Anyone got this problem too?
Soeren 19 Feb, 2021 @ 6:36am 
That's great to hear. Thank you for your kind reply.
Cube  [author] 18 Feb, 2021 @ 12:28pm 
@Soeren

While I have no intention of re-implementing stalk for the Beastmen (or any faction) for the mod, I've briefly looked for a way to add the masterful ambush stance to them. And while I've successfully added the stance, and it consumes 10% movement as it should, I can't seem to get the actual ambush effect to trigger. I have some ideas as to why this might be, and maybe a potential solution for it. But so far I haven't gotten it to work.

I'll see if I can tinker some with it in the coming days. But don't want to make any promises I can't keep. As I've said previously, this is all quite new to me.

Thanks for the feedback though!
Soeren 18 Feb, 2021 @ 8:00am 
Could you perhaps give the Beastmen the ambush-stance back? Or at least give them the Masterful Ambush like the others? Because the goat-bois are screwed either way, even with the ambush chance.
tastiger841 12 Feb, 2021 @ 12:11am 
No worries, thanks for your reply.
Cube  [author] 12 Feb, 2021 @ 12:05am 
@tastiger841

I couldn't say what's possible and what's not, since I have very limited modding experience. I have thought about trying to add the masterful ambush stance to beastmen though, so might find out that way. But it's nothing I plan on doing very soon.
tastiger841 11 Feb, 2021 @ 11:56pm 
Is it possible to have both stalk and non-stalk stances because sometimes I wanted to draw out the garrison by attacking a force next to it as I couldn't be bothered by another boring siege battle?