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But, @Furdabip, how come you came up with such an idea for a concept, I wonder... Is your brain working counter-clockwise or something? ;-)
The Tag for doors and buttons is actually just a number in the properties of the object in the LevelData file. 0 = none, 1 = red, 2 = blue and 3 = yellow, but higher numbers still work even if they don't show up as selectable in the editor. I used a hex editor to find where the property was. I then duplicated the number of doors/buttons I needed and incremented the number for each one in the file.