Rusted Warfare - RTS

Rusted Warfare - RTS

65 ratings
Modular Carrier
   
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Units: Units
File Size
Posted
Updated
2.505 MB
14 Feb, 2021 @ 4:55am
15 Jan, 2024 @ 4:33am
8 Change Notes ( view )

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Modular Carrier

Description
It took me long time to finish, but finally, its ready.

UPDATE 2.0
Some reworks, some small and big changes and a few new textures and simpler code in experimental turrets (mainly Rocket Storm and Railgun)

Mod description
- Adds Modular Carrier - built from Sea Factory T2
- Has six turret slots and one experimental slot - special slot for powerfull turret
- Engineer Bot - small water/land unit used mainly to repair units and buildings. Builds a few, basic buildings as well as new turret
- Sentry - small, one use turret. Pretty powerfull, but has limited ammo that cannot be replenished.
Turrets:
- Anti-air T1,T2/Flak
- Artillery
- Anti-submarine
- Gun T1,T2
- Lightning T1,T2
- Plasma T1, T2
- Minigun (from Moo's Defence Agency)
- Missile T1, T2 (also from Moo's Defence Agency)
Misc:
- Fabricator T1,T2
- Laser Defence
Legendary Turrets:
- High-Range Artillery
- Hellfire
- Mass-Drive Cannon (Turret capable of producing and unloading units on distance via projectile)
- Autocannon
- Railgun
- Rocket Storm

Important
If you have found bugs, please write them in comments.

Credits
Endzio[GD] - modding
smokoks3363 - testing, ideas, finding bugs
JosephhaywardJr - ideas and helping with my previous unit
40 Comments
Endzio  [author] 11 Jul @ 9:15am 
Thanks for kind words! (^-^)
RW is past it's prime unfortunately, but hopefully someday devs will release new update with cool stuff for modders to play with (to this day I wish we could create buffs and debuffs)
manases 10 Jul @ 10:38pm 
ah got it I understand and I truly appreciate you making mods not just for rw but for any other games, not only are the mods good they are also such pieces of art, don't worry we understand and we are happy with what we have, besides rw is past its prime unfortunately
Endzio  [author] 10 Jul @ 2:06am 
Hi, thanks for sharing your ideas!
Tbh, I've always wanted to make more modular units, the Modular Tank from my other mod (Experimental: Basics) kind of implements this idea, but I never went any further with it.

Unfortunately, I won't be working on anything at RW for now, mainly because I still feel a bit burned out and I've moved on to other things/projects as well, although I'm not saying that I won't come back :)
manases 9 Jul @ 10:37pm 
please make more modular machines I would love if u can make cheaper versions such as a cheap make in which you decide the weapon combo and here is an extra idea, how about modular weapons, weapons that can be combined with other weapons like artillery with missile or artillery with lazer defense and more weapons like this that can be attached to modular vehicles
Endzio  [author] 3 Apr @ 11:15pm 
(^-^)
老涩批 3 Apr @ 10:49pm 
牛逼
Endzio  [author] 17 Apr, 2024 @ 2:08pm 
:3
omba 17 Apr, 2024 @ 6:41am 
i love modular units, therefore, good mod :3
Endzio  [author] 15 Jan, 2024 @ 4:40am 
I wasn't prepared for someone would comment / share something about this mod after so long XD
It was most likely something I missed after one of updates, thanks for pointing that out!
I adjusted both build and repair speed (build 1->6, repair 1->0.8), update should be out
WiredTiger 15 Jan, 2024 @ 4:00am 
OK I was just looking at the .ini files to make it so the Engineer Bot can only be built by the carrier and the it turns out to have nano repair rate 2.5x higher than the Experimental Spider even though the nano build speed is only 1/8th of the Experimental Spider.