Total War: WARHAMMER II

Total War: WARHAMMER II

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Warhammer Archers: Shooting Modes
   
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Tags: mod, Units
File Size
Posted
Updated
206.669 KB
16 Feb, 2021 @ 7:19am
23 Jul, 2021 @ 2:02am
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Warhammer Archers: Shooting Modes

Description
We all remember the old games of the Total War series, and there was always (well, almost), there was an opportunity to change the shooters ammunition to fit your needs. And no matter how convenient this function was in WARHAMMER, this function was "almost" cut out. And if you miss the good old shooting modes, then this mod is worth your attention:
Shooting modes that you will find in this mod:
- Whistling shot (reduces the enemy's combat performance, but at the same time decreases the accuracy and damage of the shot) Owners: Skeleton archers, high elf archers and riders of the glades.
- Poisonous shot: (everything is clear here). Owners: Bow Peasants, Skeleton Archers, Imperial Archers, Glade Horsemen, and Glade Guardians.
- Flaming shots (burns the enemy, but the shots are less accurate): Owners: Imperial archers, hunters, peasants with bows and guardians of the glades.
- Heavy Shots (increased damage, but decreased accuracy and reload time): Owners: High Elven archers.
- Extended mode (increases the firing range, but the damage is weaker). Owners: Hunters and Blessed Legion of Fakht.
- Precision shot (acts as a temporary buff that increases shooting skills) Owners: White Wolfs and Thor Kaled's Claws.
17 Comments
DarkSnowder  [author] 3 Aug, 2021 @ 10:36pm 
@混沌理论I was updating the mod just on July 23rd. It seems that the icon of the outdated version should not be.
Chaos Guardian 16 Jul, 2021 @ 6:09am 
Update for "The Silence & The Fury"!
DarkSnowder  [author] 23 Feb, 2021 @ 9:51pm 
@Holynevil Compatible, but effects may differ from shot type.
Holynevil 23 Feb, 2021 @ 5:11pm 
does this compatible with SFO?
Khârn the Betrayer 22 Feb, 2021 @ 2:09pm 
Glorious mod, bravo !
DarkSnowder  [author] 21 Feb, 2021 @ 9:54pm 
@Menumorut Yes
NINA rojozangre 21 Feb, 2021 @ 11:15am 
@GIBBYDAMAN: WOW "539" :steamhappy: and in Rome 2 you can only 35
THANKS FOR THE INFO... 😁😃
NINA rojozangre 21 Feb, 2021 @ 11:11am 
@☆ KevRockZ ☆: THANKS FOR THE INFO :steamthumbsup::steamthumbsup: I will confirm it
GIBBYDAMAN 21 Feb, 2021 @ 8:58am 
@rojozangre as many as you want as long as its not a mod to mod issue as i run 539 mods fine with no errors
Hawk™☆KevRockZ☆ 21 Feb, 2021 @ 8:09am 
@rojozangre: I have 106 mods now and no errors. ;)