Streets of Rogue

Streets of Rogue

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Building Blocks
   
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Tags: Chunk Pack
File Size
Posted
4.960 MB
16 Feb, 2021 @ 9:19am
1 Change Note ( view )

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Building Blocks

Description
This is a reupload of a previous chunk pack - SOR makes it a bit hard to delete and rename chunks in a pack, so I started fresh.

WARNING:
- Do not enable this Chunk Pack in Custom Content for a normal playthrough. These chunks are for use in custom levels, not intended for randomized playthroughs.
- Most of these are the connective tissue for levels, not the actual contents of them. They can serve as a visually consistent basis for levels, but making the meat of the level is up to you.
- If you complain about these chunks showing up in randomized levels and blocking your way to the elevator, I'll just laugh at you for causing your own problems.

CURRENT CONTENTS:

Around 200 chunks, in the following tilesets

- Ant Hill*
- Catacombs*
- Deep Underground Military Base*
- Hospital
- Mines*
- Projects
- Sewer*
- Sewer City*
- Skyscraper
- Skyway District
- Subway Station*
- Subway Train*
- Tunnels*
- Underground River*
- Wilds

* Underground types have Transition chunks for linking together

FUTURE ADDITIONS:

- Abandoned _____?
- City on the water
- Factory
- Hedge Maze (want to make one big enough to *actually* get lost in? 😈)
- Ice Cave
- Mansion & Grounds
- Monastery (split between Franciscan and Shaolin 🤔)
- Police Station
- Shoreline, Dock, Pier
- Transition chunks between all "biomes" if necessary - DM me if you need a specific transition pushed forward in line.

STEAM INSTALLATION:

1. Download the chunk pack by subscribing as normal.

2. Run the game from Steam, and then exit.

3. Reopen the game, and go to the Level Editor. Switch to Chunk Pack mode. Go to File > Open Downloads, open the chunk pack, and press "Extract Chunks".

4a. IF you want these chunks to be updated within your levels as I update them, skip the step below. I can't guarantee compatibility throughout updates, but I do make changes to be as backward-compatible as possible. And for the most part, I don't change existing chunks after they've been uploaded.

4b. IF you want to opt out of updates, and/or want to make your own edits, load these chunks in the chunk editor and either save them with *new names* or unsubscribe after you have extracted them so they don't get overwritten when the Chunk Pack is updated.

APPLICATION:

If your own chunks connect to these, the floor layers need to match or the connections between the chunks will have "tears."

E.g., In my Sewer chunks I have Layer 1 = Cave Floor, Layer 2 = Tiles, and Layer 3 = Water as floors. If you have tiles in your adjacent chunk, they need to be Layer 2 or the game will not draw them connected.
2 Comments
Ted Bunny  [author] 18 Feb, 2021 @ 9:19am 
That is a very good and smart and cool idea
Clancy McFancy 18 Feb, 2021 @ 8:57am 
sounds like I should turn this on and play it without any preparation