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Biggus Chungus sometimes won't spawn ball.
One of the maps (3 or 4?) had a ball roll out of bounds out of a bottom corner roll, but once the ball fell off the platform, it respawned midmap.
Overall, some really awesome map ideas! Would love to see a "selection" mechanism with drive-thru triggers before actually starting the game (on this and your original IX), where you could either select a static map for the duration of the game, a rotation of the maps, or a random map after each goal. Super looking forward to the finished version of this!