Space Engineers

Space Engineers

67 人が評価
[World] Race track 'Time Dealer' - extended
   
アワード
お気に入り
お気に入り
お気に入りから削除
Type: World
Mod category: Experimental
タグ: survival, pvp
ファイルサイズ
投稿日
更新日
99.560 MB
2021年2月21日 6時16分
2022年2月9日 1時12分
3 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
[World] Race track 'Time Dealer' - extended

Mad-Catcher 作成の 1 件のコレクション
Race track parts
21 アイテム
解説
An enhanced and bigger version of the previous track: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2174463268

Xbox: https://spaceengineers.mod.io/world-race-track-time-dealer-extended

Mods:

DLCs:
  • Frostbite: hangar door
  • Wasteland: concrete and retro-future skins
  • Warfare 2: light panels

Features:
  • basically the same path.
  • slow areas (blue/white parts), meant to force the racer to slow down to avoid tragic events.
  • F1 printer for people without car of having a bad accident.
  • new visual for start and checkpoint lanes.

Optimization

The following structures can be safely removed for potato computers.
  • Ambulance: healer
  • Bus: transport
  • Safety car: security
  • Printer: easy mode
  • Grandstands: decoration
  • Podium flying spotlights: decoration
  • Hangars + Containers: survival building
  • Hydrogen tanks: pit stop
  • Welders: pit stop
  • Beacons: racing display mod

Race track settings:
  • laps: 5 (/race laps <amount> in the chat to change)
  • faction: neutral
  • destructible: no
  • pit stop: connectors to refuel H² engines/tanks + repair area. Projector in the car required for improved repair sessions, else fast repair only.
  • printer: give a free fast and agile car for players having trouble with their own car (accident, slow car, etc). It automatically prints a new car after the previous printed one is brought into race. The alarm informs players that welders are on, it is recommended to slow down while the alarm is playing.

Default car settings:

World settings:
  • Mode: survival
  • Players: 16 - private
  • Auto-save: no
  • Configuration: low settings
  • Welding speed x5: values under this one will break the printer which will release an incomplete car.
  • Unsupported stations: to avoid flying static checkpoints to become dynamic.
  • Planet: Triton
  • Scripts: enabled
  • Many other options disabled because useless.
6 件のコメント
Mad-Catcher  [作成者] 3月11日 15時24分 
Hi, thank you!
Some vehicles are undestructible to reduce the amount of debris, only cars built from the factory and other spawned or built can be damaged.
Fabicity 3月3日 5時02分 
Hey, The Map is awesome. Iam Building an AI Race in the Moment. Using a Script that lets the Cars drive on the Street, will evolve it in the future.

Have a pretty Noob question tho....

Why are the Cars that you have put in the Map (Safety Car, Amblance, Bus etc. Indestructable, while others are? I dont know how to set this up, would like to get help on that.

You are doing a great Job Building in this Game!!!
Mad-Catcher  [作成者] 2023年4月30日 18時34分 
Hi! Thank you for reporting the issue, I could reproduce it and I will look for a fix in the next few days
Sausage 2023年4月30日 10時42分 
The front of the car would not build at the printer.
Sausage 2023年4月30日 10時41分 
Printer is borkt. Set at x5 to weld, too. First lap was awesome!

Good track. Quite a few of your cars are pretty quick! +1
ODST1109Adrian 2021年2月23日 2時01分 
This is the reason I deleted by "accident" the game F1 2015 :v