Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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SF SSHD Balance Mod
   
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File Size
Posted
Updated
254.226 KB
22 Feb, 2021 @ 12:09pm
28 Mar, 2021 @ 2:51pm
3 Change Notes ( view )

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SF SSHD Balance Mod

Description
-Difficulties above Normal don't increase player damage over 100%
-Colt does 15 damage instead of 10
-Shotgun recoil time changed from 1.15 to 0.8
-Shotgun shoots 9 pellets instead of 7
-Double Shotgun recoil time changed from 1.7 to 1.3
-Double Shotgun shoots 18 pellets instead of 14
-Tommy Gun damage per bullet changes to 12 from 10
-Rockets velocity increased from 30 to 50
-Grenade Launcher fully-charged recoil time reduced from 0.5 to 0.4
-Grenade Launcher charge time reduced from 0.5 to 0.4
-Sniper does full damage unscoped
-Sniper rate of fire changed from 1.5 to 1.2
-Sniper damage is no longer resisted by specific enemies
-Laser Rifle does very small area-of-effect damage and knockback weaker enemies
-Red Biomech rockets now do 50% less damage

Intended for personal fun use, use it if you want but I take no feedbacks.