Arma 3
33 ratings
[SP/CO-4] "SILVER WIND"
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
11.444 MB
24 Feb, 2021 @ 5:00am
1 Apr, 2021 @ 6:39am
5 Change Notes ( view )

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[SP/CO-4] "SILVER WIND"

Description
SILVER WIND

What was seemed like objective for routine reconaissance patrol, appeared to be horrifying global conspiracy...

Making this scenario was inspired by classic british SAS reconaissance missions in desert by small motorised patrols. Like it was described in such books as "Bravo-2-0" and "The Real Bravo Two Zero". Also a bit of influence was gained from "Arma 3 Dunes" campaign and Ghost Recon series. You will play as 4 men team leader and carry out remote patrol to recon suspicious CSAT activity in Central Africa. Secret chemical or bacteriological research complex was discovered in the middle of the desert and your job is to investigate it and find out it's real purpose.

Scenario can be completed several ways, depending on play style. Choose your own approach. You can have lots of action and intence firefights. Or you can choose stealthy style with silent sentries elemination, or even don't engage at all and focus on just surveillance. The main goal was to create story and atmosphere of small patrol, left alone in the middle of hostile desert. Approx play time is 2-4 hours, depending on play style.

No mods needed. Terrain - G.O.S. N'Djenahoud.

Dedicated server NOT supported. Report any bug in comment section. Like or dislike, please.

Русская версия:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2406606192
18 Comments
onestar 30 Sep, 2024 @ 3:15pm 
Very nice scenario, recon was possible without any contacts at all. Nice job on scripts and small details!
GianWarGasm 22 Nov, 2021 @ 8:19pm 
Awesome mission, aswell as "Duck Hunt". Keep up the good work! Only thing i would like is to have other vehicles from some mod, like Blackhawk instead of the vanilla vehicles
HazBo 9 Nov, 2021 @ 3:19pm 
As promised vladferrum:
https://youtu.be/hvoEmiaidxg
Took a bit longer than expected...thank Western Sahara for that lol
vladferrum  [author] 20 Oct, 2021 @ 8:53am 
@HazBo thank you for positive feedback. Please, post link of your playthrough video here in comment, so I can check it out.
HazBo 20 Oct, 2021 @ 7:01am 
Really enjoyed the mission, it can create some cool running battle moments as you escape your botched "close recon"/metal gear solid attempts on an objective. I'll be doing a showcase video for sure. Great work!
vladferrum  [author] 21 Jul, 2021 @ 9:24am 
@Raavolk thank you! Glad you appreciated it.
Raavolk 20 Jul, 2021 @ 5:26am 
Definitely one of the best scenario i've ever played outta there, despite my 1732 hours of game.
The mission itself is quite simple but really immersive, nice map build, and most of all, a scary but really interesting background. Hope to see more content from you.
vladferrum  [author] 11 Mar, 2021 @ 8:09pm 
@zagger your savegame issue is possibly because of some mods. I tested and played it for a long time and savegames worked as they should.
Liberty_Valance 11 Mar, 2021 @ 8:56am 
Strange meaning unusual which is positive; expecting continuation hopefully
Zagger 11 Mar, 2021 @ 8:34am 
Really cracking mission, thank you. One of my all time favs. Found I couldn't load save games without running ace, which caused a few issues, as my buddies and I don't like the advanced medical, but got it working using an ace - no - medical mod. Also heartily recommend playing the mission with both the Vcom mod and one of Chief's adaptive music mods. Apricot's NVG and BettIR are also very useful; the desert gets very dark at night!. Glad to hear you are considering a sequel....can't wait!