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Using on an existing save: There should be no issues adding this mod mid-save, aside from balance related issues as players would have gotten units cheaper than the mod is balanced around before installation.
I gave Warfare Expanded a test with and without this mod installed. Without this mod, I saw an initial cost for Attack Helicopters of 1 Aluminum, with a maintenance cost of 1 per turn. With this mod installed, I saw an initial cost of 30 Aluminum with no maintenance cost, so it seems to be working as intended. Are you running any other mods that could affect units or the cost of units, or just Warfare Expanded?