100% Orange Juice

100% Orange Juice

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(Basics) Adding Units Mods
By kmyc89
A short tutorial about how to implement Unit mods.
From private use into Workshop publication
   
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Introduction
Like my guide about custom cards:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2405852833
this following guide is heavily based on:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2189405817
I recommend reading it if my tutorial is too colorful.
Some steps gonna be similar, and some even easier.
[Change]Let's get started
==UPDATE==
Since the update 3.9, the files are now .dat
I do recommend to skip this section and visiting the website:
https://www.spriters-resource.com/pc_computer/100orangejuice/
=Old=

The fastest way to find the folders we are looking is:
There are two folders important for us: data and mods
Get the sprites
You need at least the content from the "units"-PAK. Open with a Archiver tool, like 7-ZIP
More content you can use: cards.PAK, hair.PAK, hats.PAK and/or alphamasks.PAK
NOTE: "hats.PAK" contains all cosmetics- you may look into it:
Create your mod
In the folder mods create a folder for your assets ( name doesn't matter * )


Inside, create a folder "units" , where you put your sprites:


Coding
In your folder, create a new Notepad (/txt)-file.
Here the code:
1) as 'template' :
{ "ModDefinition": { "name": "Your Mod name here", "description": "Describe [for Fruitbat Factory ] about what is your mod", "author": "Your Nick/Name", "system_version": 2, "changelog": "Initial release." }, "ModReplacements": { "textures": [ "units/ID" ] } }
2) Example:
{ "ModDefinition": { "name": "Chris (Forbidden Accelerator)", "description": "(beta)Replaces Chris in her blue dress in the default with Suguri's jacket", "author": "kmyc89", "system_version": 2, "changelog": "Initial release." }, "ModReplacements": { "textures": [ "units/chris_02" ] } }

Restriction : Please do not use my nick.

CLIMAX
  • Save and close your txt file.
  • Copy and paste.
  • Change into "mod.json"
If the file extension is hidden for you, and you using Window 10- please check this video:
https://www.youtube.com/watch?v=b0P6DFadV7I
---
* Please be careful with your vocabulary and the images you use - Fruitbat Factory may monitor.

Optional: Many reskins at once
You can made a set of units moddifications. It is not required to make a mod for every theme separate:
Copy the "units/ID"-line and don't forget to add a comma (,) between (like: at the end).
Optional: Unit card
(This section is recommended for private use)
Pick a sprite, add a white background, and follow the common rules like in first guide (see: top)
beside- here how the code part gonna looks:
Fruits of Work
Launch the game and check if all works. Here examples from above:
Optional: Workshop
If you are happy with your mod and want to share with the community, you need to make a "preview.png"-file (Resolution depend on you):

Sharing items to the workshop:
start the game ->Options->Mods . Find your mod and press "publish".
Enrich
You can add via Steam bonus pictures and editing text:
Last words
For advanced moddifications- please visit the main Guide.
You can use the generator, but don't run to me if not gonna work
(don't worry- I do may fix it, if you include all basic assets)

Enjoy your reskins,
Chris
1 Comments
kmyc89  [author] 10 Sep, 2022 @ 3:56am