Panzer Corps 2

Panzer Corps 2

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PanzerCorp1-Grandcampaign
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File Size
Posted
Updated
1.060 GB
27 Feb, 2021 @ 4:40pm
4 Aug @ 10:28am
56 Change Notes ( view )

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PanzerCorp1-Grandcampaign

Description
Remake of PanzerCorps1 GrandCampaign

currently preludes, 1939, 1940, 1941, 1942 and 1943 historical can be played with core transfer.

Cores from 1940 can move to AfricaCorps instead of 1941.
Cores from fictional-ending of 1942(leave Stalingrad) or fictional path of Africa-Corps(push for suez canal then go to caucasus)
can start 1943NH, a fictional continuation of the war in the east.

for unit changes and new mechanics please check here:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2410075863/3821910883985905977/

please keep reporting any issues u encounter, here or in the slitherine forum: https://www.slitherine.com/forum/viewtopic.php?p=991324#p991324.

In the guides section u can find a complete list of all commendation events and caches.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2788709759&searchtext=pc1

1943NH has both winning branches finished. The loosing path is currently cut of until it has been finished.

If u want a sneak peek of what´s inside check here:
https://www.youtube.com/watch?v=aI94BlCKRW8&list=PL1oABkUyQ-KuKh6HPn21xND25nNT7_ADL

created by
Ezequiel Romanko
Rick Kesler
Davidson
Grondel
R2G2
Swifty
Popular Discussions View All (56)
13
16 May @ 5:51am
update 20.02.2025
Grondel the 10/10
5
28 Jul @ 7:39pm
Modlin
Celeritas
20
27 Jun, 2024 @ 11:34am
Changelog 25.03.23
Grondel the 10/10
948 Comments
Grondel the 10/10  [author] 30 Jul @ 8:28am 
@wscott3322
open the mod manager of the game and make sure that PC1 remake is the lowest in the list(use arrows to move if necessary)
This should help, come again if not.
wscott3322 30 Jul @ 8:24am 
I use to be able to switch 88's 3 ways now the arty mode is gone. Same goes for the planes and flying higher or lower etc. I uninstalled it totally and reinstalled it and still the same???
Jelinobas 24 Jul @ 1:25am 
Stimmt, nu iss das eine wech. Danke ;)
Grondel the 10/10  [author] 23 Jul @ 11:07pm 
@Jellnobas
Das rules file das du da hast ist ur-alt und nicht mehr in der aktuellen version. Deabonier mal und abonier neu, dann sollte es weg sein.
Alles andere was du nennst ist in gebrauch.
Jelinobas 23 Jul @ 2:49pm 
Die unter \Data
AirfieldClass.csv
Airfields.csv
Campaigns.csv
PC1rules.json
TransportClass.csv
Units.csv
Grondel the 10/10  [author] 23 Jul @ 2:45pm 
@Jelinobas
welche regel-files genau meinst du?
Jelinobas 23 Jul @ 12:53pm 
Servus Grondel,

ich hab mir die Mod Dateien mal angeschaut und mit den Vanilla Daten verglichen, der Mod bringt ja sehr viele eigene Regel-Files mit. Dann hab ich mir Szenarien im Map-Editor vom Spiel angeschaut und dort stehen diese Regeln aber nicht als gesetzt drin. Es werden die Vanilla Files benutzt. 🤐
Jetzt bin ich mir nicht sicher ob das so sein soll oder ein Fehler ist. Weil, warum macht man eigene Regeln, die der eigene Mod dann gar nicht nutzt? 🤫

Grüße
Grondel the 10/10  [author] 23 Jul @ 8:39am 
@[HM]Pumba
Thx for reporting.
In line 319 of the East Africa LUA is 1 ")" too many causing this issue.
Fix will hit before the weekend, if u don´t know how to do this.
Be sure to keep a safe at the end of arabia.
[HM] Pumba 23 Jul @ 7:05am 
Error at end of Arabia map. Cannot continue. Anyone know how to get by this?
"Lua script compilation error string 319 expected to close at line 317 near"
Grondel the 10/10  [author] 21 Jul @ 9:51am 
@MasterofDoom2006
In Demyansk Pocket a new mechanic is in place. It is explained on map start in the tutorial message.
If anything is still unclear after reading the tutorial message, please ask again.

I do not accept donation in form of money to be 100% sure that i can use assets the way i want.
If u want to contribute, detailed feedback is the best way to do it.

44/45 are currently worked on but still in early stages. impossible to say when they will hit atm.