Total War: WARHAMMER II

Total War: WARHAMMER II

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Blood Knight unit pack
   
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Tags: mod, Units
File Size
Posted
Updated
204.556 KB
1 Mar, 2021 @ 10:30am
28 Mar, 2022 @ 12:25pm
8 Change Notes ( view )

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Blood Knight unit pack

Description
A fan made unit pack.
Contains 2 units.
1st is a Blood Knight sword and shield (standard as units go)
2nd is a Blood Knight great weapons with a granade ability
As far as balancing goes they are better than the depth guard with higher upkeep but would take suggestions for better balancing ( still lose to dwarf hammerers )
Non-canon
!!!!!! This is my first mod !!!!!! Expect some bugs !!!!!! If there arent any all the better.
12 Comments
Чеснов сос  [author] 31 Mar, 2022 @ 9:28am 
Crossbows with explosive bolts will be a buff man and the nades aint that much they are almost the same as miner charges for dwarf
HeadyShitHead 26 Mar, 2022 @ 6:29pm 
Please make a version without the grenades - otherwise I enjoyed this mod. Maybe make a version that just has sword/shield, spear/shield and halberds? or maybe even just crossbows with explosive rounds rather than grenades?
Чеснов сос  [author] 4 Feb, 2022 @ 2:47pm 
ok explosive AP damage is reduced by 50% and BASE explosive damage is reduced by 20% and they have 1 less ammo
PowderCat 15 Jan, 2022 @ 6:48am 
In that case my recommendation is to reduce ammo to 1 and damage to 70% of what it is now or reduce ammo to 2 and have damage at 50%. Might also reduce damage but up the range a bit (vampires are strong after all) or reduce AP damage and up non-AP damage the same amount.

They are so strong now that one volley from them killed 60%+ of my Ironbreakers. And when you are facing 10 of them it becomes silly :D

But in any case it's your mod to do what you will with and I really like it my issues with the grenades not withstanding.
Чеснов сос  [author] 9 Jan, 2022 @ 8:51am 
Could reduce the ammo to 1 or 2 but removing it will make them just an other great weapons unit which isnt what i want
PowderCat 9 Jan, 2022 @ 5:19am 
Removing or greatly nerfing the Grenade ability from great weapons would be nice, they are WAY to strong with it deleting whole units.
Vollhov 20 May, 2021 @ 12:44pm 
30% physical resistance is too much.
In addition, with a high lvl lord, these units become immortal. Resists too high.
Чеснов сос  [author] 4 Mar, 2021 @ 1:22am 
Could look in to it.
Anax 2 Mar, 2021 @ 12:45am 
great
Чеснов сос  [author] 1 Mar, 2021 @ 11:13pm 
The AI should be able to recruit it but if you see it doesn't. And look if you can recruit from raise the dead as that is what I updated but I am not sure it worked.