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With all that being said, this is the best performing SAR ready build I've tried in Stormworks so far, and I'm on a potato so every frame boost is a good one. Moreover, even though the vehicle editor gives me a warning about performance suffering due to the high number of lights onboard, it easily outperforms most other ships of a similar size and capability. Dunno how you did it, but this is as close to excellent as a new player could hope for. TYVM!
Things I'd consider "fixing":
* Not enough displayed data despite having a glass HUD (just for the night vision overlay).
- Heading, Track, Rotation (to indicate Rudder) and Speed.
- Estimated Time to Next Waypoint and Estimated Time to Last Waypoint
* Additional Data not being displayed.
- Depth Under Keel. The shallow water warning system is fine, but it would be nice to have that info explicit.
- Detailed Weather, such as Wind (Speed and Direction), Humidity, and Temp (fairly common 1x1 console on many ships).
* Engine Throttle seems borked above 50%, with the engine pulsing itself nearly into stalling. Top speed I could get was around 32 knots at 51-52%, which isn't shabby by any means but it is also not what you advertised. ; )
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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