Sid Meier's Civilization V

Sid Meier's Civilization V

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Noel's Earth 2014
   
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5 Mar, 2021 @ 2:30am
4 Sep, 2021 @ 1:40am
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Noel's Earth 2014

Description
-Added in a third version with Poland
-Added a version (no units) which doesn’t require any other mods, with all default civs and no units.
-Added in a second version with north and south Korea, and Israel instead of Sweden, Argentina and South Africa. Made a few minor changes to the city states for this to work.
-Added in a domination only version for all you warmongers out there
Modified the Noel's Earth map and then used worldbuilder to make modern-day scenarios out of it with the Earth 2014 civs and a few other mods.
I looked online as a guide for city locations/populations and units but of course everything isn’t completely accurate.
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Required mods: earth 2014 civs, information era ship fix, grant's sweden, noel's earth, modern helicopter, information era special forces
Recommended mods: quiet diplomacy, giant death robot eraser, no stealth bomber
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Scenario rules: all victory types except time victory, standard speed, no city razing
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Playable Civs:
-Canada (earth 2014) (freedom)
-USA (earth 2014) (freedom)
-Mexico (earth 2014) (freedom)
-Brazil (earth 2014) (order)
-Argentina or North Korea (earth 2014) (order)
-UK (earth 2014) (freedom)
-France (earth 2014) (freedom)
-Germany (earth 2014) (freedom)
-Sweden or South Korea (grant’s Sweden/earth 2014) (order/freedom)
-Italy/Rome (vanilla) (freedom)
-Spain (vanilla) (freedom)
-South Africa or Israel (earth 2014) (order/freedom)
-Egypt (earth 2014) (autocracy)
-Turkey (earth 2014) (autocracy)
-Saudi Arabia (earth 2014) (autocracy)
-Iran (earth 2014) (autocracy)
-Russia (earth 2014) (autocracy)
-China (earth 2014) (order)
-Japan (earth 2014) (freedom)
-India (earth 2014) (freedom)
-Indonesia (earth 2014) (freedom)
-Australia (earth 2014) (freedom)
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City States:
-Chile (Geneva)
-Peru (Kyzyl)
-Venezuela (Bogota)
-Panama (Panama City)
-Cuba (Florence)
-Denmark/Iceland/Greenland (Copenhagen)
-Norway (Genoa)
-Finland (Wittenberg)
-Low-countries (Amsterdam)
-Poland (Brussels)
-Ukraine (Kiev)
-Czech/Hungary (Budapest)
-Romania/Serbia (Belgrade)
-Switzerland (Zurich)
-Portugal (Tyre)
-Greece (Bucharest)
-Algeria (Melbourne)
-Senegal (Mombasa)
-Nigeria (Ife)
-Libya (Byblos)
-Congo (M’banza congo)
-Angola (Milan)
-Madagascar (Antananarivo)
-Tanzania/Sudan (Zanzibar)
-Somalia/Oman (Mogadishu)
-Israel (Jerusalem)
-Iraq/Syria (Lhasa)
-Kazakhstan (Almaty)
-Afghanistan (Kabul)
-Pakistan (Valetta)
-Sri Lanka (Colombo)
-Mongolia (Sidon)
-North Korea (Ur)
-South Korea (Samarkand)
-Taiwan/Hongkong (Hong Kong)
-Vietnam (Hanoi)
-Thailand/Myanmar (Singapore)
-Malaysia/Singapore (Kuala Lumpur)
-Philippines (Manilla)
-Papua New Guinea (Sydney)
-New Zealand (Wellington)
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Changes from the base Noel’s Earth Map:
-Removed the canals/coast tiles in north America, central America, the amazon, suez, china (I thought it removed too much land and was a bit unrealistic)
-Added in extra strategic resources in some locations
-Shifted new-zealand upwards and edited the terrain
-other misc stuff
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Issues:
-The years go by too fast (eg.by turn 25 you will be at year 2300ish when the scenario begins in 2014)
-Religions are founded on turn 1, so haven’t been enhanced or spread at all beyond their holy cities
-Spain and Italy/Rome use the vanilla civs because I couldn’t find a modern-day leader mod for them.
-The diplomacy pop-ups (appear in the bottom right corner) have glitched icons for some civs
-City state names aren’t always accurate to the country/s they represent (eg. Ur is north korea)
-Trade routes on turn 1 are a bit glitchy (eg. giving you 100,000 science)
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Suggestions/Ideas:
-different playable civs (it wouldn’t be too difficult for me to switch out one civ for another)
-different ideologies? (for balance reasons)
-what to put in antarctica? Building of settlers is allowed so you could colonise it.
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Please let me know if you encounter any issues.

5 Comments
TopTierCuttingEdgeMLGPro  [author] 1 Mar, 2023 @ 12:40am 
@DIY Kronik
It's already at the max civ limit, and this is a discontinued mod/scenario. I might consider adding it in my newer 2021 scenario though.
Deefligh 28 Feb, 2023 @ 11:56pm 
Due to recent events have you considered adding Ukraine?
TopTierCuttingEdgeMLGPro  [author] 21 Nov, 2021 @ 12:07am 
@futuristic gamer
I can't exactly fit in every city from real life, but I guess I could consider moving/renaming some.
Futurology and Gamer Hub 20 Nov, 2021 @ 9:10pm 
You forget Chicago and Toronto on this map.
TopTierCuttingEdgeMLGPro  [author] 4 Sep, 2021 @ 1:41am 
I'm planning on making a mod that adds in a bunch of units and stuff. Only problem is, I don't know how to mod lol