Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

29 ratings
Wuxing Overhaul
2
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, overhaul
File Size
Posted
Updated
173.503 KB
11 Mar, 2021 @ 1:08am
17 Mar, 2021 @ 4:26am
5 Change Notes ( view )

Subscribe to download
Wuxing Overhaul

In 1 collection by IVoltZ
IVoltZ Overhaul Collection (MTU Compatible)
3 items
Description


Tired of the un-interesting and straight forward wuxing attribute system from vanilla Three kingdoms? Wish that not only strateguists and sentinels were the only viable choice for administrators?

Ever felt like recruiting new characters was dull and didnt really need too much thought put into it?

Hopefully this mod will spice up your character recruitment game and make your soon to be administrators either complete money making gods or a disaster handling your food reservers, maybe both even.



Wuxing Overhaul aims to make general and administrator management more varied and interesting, moving forward, all attributes will provide bonuses and debuffs depending on their level. This buffs and debuffs range from army wide bonuses, administrator, prime-minister, commander to personal.













Compatible with everything as long as they dont make changes to the following tables:

  • character_attribute_effects_tables

Compatible with MTU, other overhauls not tested but most likely compatible aswell if given priority on the mod loader






Popular Discussions View All (2)
5
9 Jun, 2022 @ 8:51pm
Broken Stuff
IVoltZ
3
6 Jul @ 4:00am
Balance & suggestions
IVoltZ
16 Comments
Shishio Cricket 28 Jun, 2022 @ 10:10pm 
Update if possible
Bad Dreams 28 Apr, 2022 @ 6:33pm 
hey, i know you probably aren't supporting this anymore, but I did find an error in your coding: under expertise where you want to be giving a bonus/malus to construction speed, you have it set to "character_minister_to_faction". This causes this feature to simply not function, and it should be "character_minister_to_region_factionwide"
PenGuinMan 3 Apr, 2021 @ 12:45am 
I think melee evasion for general is too low yet
IVoltZ  [author] 17 Mar, 2021 @ 4:28am 
Updated.

-General health % per attribute treshold increased (Max 50% health at 200 resolve)
-General evasion % per attribute treshold increased (max 50% evasion at 200 expertise)
agustinplatz 15 Mar, 2021 @ 10:07pm 
Ty for giving us a new wuxing mod!, most of them are abandoned and outdated by now...
I want to suggest you to move morale buff from authority to instinct and campaing mov range from instic to authority, the reason for that is because vanguards already have reach, so it might come in handy if you want an army with commander+sentinel+strategist... I know that "lore" wise camp mov makes sense into vanguards, but for gameplay sake i think it will work better that way.
IVoltZ  [author] 14 Mar, 2021 @ 11:55am 
@Pennguinman Check new update, i made so that unit experience per season doesnt go below 0 , which hits on an engine limitation and gives max rank for all units in the army
PenGuinMan 14 Mar, 2021 @ 11:36am 
I can't find all but in 190 campaign Tao Qian
IVoltZ  [author] 14 Mar, 2021 @ 11:00am 
@Penguinman I cant replicate it after the last update, can you tell me when does it happen for you?
PenGuinMan 13 Mar, 2021 @ 10:30am 
it still becomes lv 10 yet
Lancelot du Gras 13 Mar, 2021 @ 9:40am 
Evasion, health and damage bonuse need to be raised to the vanilla level, I mean, Zhao yun had just 8% pf evasion