Empyrion - Galactic Survival

Empyrion - Galactic Survival

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NC712- Void Legion Karissian Carrier (Reforged)
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
85.282 KB
13 Mar, 2021 @ 2:34am
11 Jan @ 12:21am
9 Change Notes ( view )

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NC712- Void Legion Karissian Carrier (Reforged)

Description
Another Modular based Design from Sector 7 Corp. The Karissian Carrier can hold up to 4 large modules suited for Food production, Cargo and Construction, with 2 additional bays for medium Industrial and drop ship modules. (Modules currently in Designing phase will add links to them later.) Compatible with the Helios RF Modules. Spacious interior with full flight deck to hold up to 3 combat CV's, SV/HV hangar in the rear with a exterior landing pad. Built to stay and collect solar energy by Stars while launching exploration or combat missions out of the hostile zone. If you are a more direct commander, you can install a shield generator and Turrets for Defense for recon or salvage operations.

*Notice* This ship requires 5 Auxilary CPU's to function be sure to have them crafted and on hand prior to spawn in. Core room Accessible Via Flight bridge Entry level. Further Auxilary cores Nedded for combat upgrades or warp upgrade for Antimatter.) Alternatively you can use 9 Quantum cores if you dont have the means or access to auxillary cores.

*Module Docking Procedure*: When docking your modules make sure your ship is oriented to the playfields "Horizon line" you can do this by pressing and holding the "O" Key. When aligning the Modules to dock line them up in their correct bays (4 forward closest to the bridge are for the NC71 Modules, 2 closest to the back sv/hv hangar are for the Valkyrie Drop ship and Ermies Mk !! Mining and salvage Ship.) Again Hold "O" to align the modules to the horizon and hold down spacebar. They should slot in perfectly. Once it looks like the modules are flush with the Docking bay ceiling just move forward and they will clamp to the textured tiles in the bays. I have left a 1 black space to give a little room to make it as easy as possible to dock them properly. :)

*Update 08/10/2021: Updated Solar panels to New RE Mobile Panals (small) and removed capacitors.*

Links to Modules for this CV:

Hydroponics Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2424888008

Construction Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2424887770

Module Empty layout: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2424076046

Ermies MKII Mining and salvage Module: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2426246461

Valkyrie Dropship Module: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2433686831
8 Comments
DarkHeartedSavior  [author] 11 Jan @ 12:23am 
Alright I've updated the BP. There where some npc crew on the build that I had to remove. As well as the old solar panels. I did a few updates removing some thrusters and upgrading thrusters where applicable, which overall reduced CPU and upgraded the power with the huge cpu pool given. Also updated the modules as well if you where looking at those too.
DarkHeartedSavior  [author] 10 Jan @ 9:45pm 
Ah ye I'll work on getting it updated and fix the spawn issue... Idk how it wouldn't spawn the only things it would be missing are the solar panels from way back of early RE 1
GlesCraft 10 Jan @ 4:35pm 
I wanted to test it in RE 2 in creative mode.
DarkHeartedSavior  [author] 10 Jan @ 4:00pm 
Hey GlesCraft I'll look into it. But just to double check, you are using it in the original Reforged Eden and not Reforged Eden 2? I haven't gotten to updating the carrier and its modules for the new RE2 yet.
GlesCraft 10 Jan @ 1:19pm 
не грузит в игре не видно в библиотеке игры хотя я подписан
Knox 30 Mar, 2021 @ 11:06am 
JOLI
DarkHeartedSavior  [author] 23 Mar, 2021 @ 12:16pm 
Thank @Pear78 Means a lot coming from you Bruddah!
Pear78 22 Mar, 2021 @ 4:38pm 
nice and very original shaping! gg man