Total War: WARHAMMER II

Total War: WARHAMMER II

68 ratings
Wood Elves Enchanced Light / Higher Tier Outpost
   
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Tags: mod, Overhaul
File Size
Posted
Updated
1.046 MB
13 Mar, 2021 @ 7:52pm
15 Mar, 2021 @ 10:09pm
6 Change Notes ( view )

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Wood Elves Enchanced Light / Higher Tier Outpost

Description
Higher tier outposts and unique outpost building chains

About this mod;
This mod aims to add a better strategic and warhammer fantasy aspect to the Wood Elves by increasing the upgradable levels of major and minor outposts and implanenting new building chains to outposts.

The previous and original Wood Elves Enhanced mod got overcrowded with mechanics and details, which made the campaign feel broken and less enjoyable to play.

With this one i wanted to stay as close to base game as possible, while making the campaign more interactive and meaningful. The difficulty should remain about the same as the base game - might have to fine tune it.

What does this mod add?
- Unique Capital outposts can be upgraded to level 4
- Major Settlement outposts can be upgraded to level 3
- Minor Settlement outposts can be upgraded to level 2
- Building Chains - 2 small impacting building chains added to outposts

Additional Info
- Compatible with most mods
- Save game compatible
- Not compatible with SFO or other outpost overhaul mods
- Mixu compatible version; https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2425752577

Remember to like and favorite if you enjoy the mod.
17 Comments
Green Mohawk Derg 30 Jul, 2022 @ 9:16am 
working on current update?
Baligdur 1 Sep, 2021 @ 11:00pm 
Massif Orcal has only 1 tier. Mixu version have the same problem.
Lichiquinho de Nassau 23 Aug, 2021 @ 6:50am 
Update please!!!!!
Мариус 23 Jul, 2021 @ 2:33am 
Update please!
Shatilov 15 Jul, 2021 @ 5:11am 
waited a long time for you to make this lite mod.
Very nice mod!

I believe there is a typo in the description, it should say minor settlements can be upgraded to level 2, not 4.
agent.theory 12 May, 2021 @ 11:08pm 
Your original version worked OK for me. How is the light version different?
Corellon.Elven2 15 Apr, 2021 @ 8:49pm 
There is some bug with Karond Kar, after capturing it (immediately 3rd tier after capture) you cant build any buildings.
Amazing mod, thanks for the great work!
Eeshton 12 Apr, 2021 @ 1:39pm 
Is there anyway to make this compatible with World Roots 2.0? I am trying to work on it myself but I can't figure out how to make it so that the mod applies only for the level 4 and higher tiers since that mod already goes to 3 on some.
terranrepublic 20 Mar, 2021 @ 7:29pm 
update ?