Cities: Skylines

Cities: Skylines

264 ratings
6L - National Road
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Assets: Road
File Size
Posted
Updated
24.824 MB
15 Mar, 2021 @ 9:12am
23 Jan, 2023 @ 7:17am
4 Change Notes ( view )

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6L - National Road

In 2 collections by clus
Clus´s networks
115 items
Concrete Highways - Collection
23 items
Description

Hello everybody ! [a.iO]

This is a 3 Lane (per side) National Road (Highway).


  • 3 Lanes (per side)
  • all elevations
  • "bridge" versions contains Sound Barriers (only visual)
  • US - version included [rename road - vanilla feature]
  • automatically generated Barriers between different verions/itself (shown on the pics)
  • these Barriers can be deactivated, if you use the AN - Mod by kian.zarrin


  • concrete Highways Prop Pack [contains tunnel ights etc.]
  • Light Placeholder [if you want to change the lights via NS]
  • Custom Effect Loader by boformer [in order for the tunnel lights to light up]

  • -
  • additionally [network works without!] AN by kian.zarrin


As always ;)

Loading Screen Mod - created by thale5, fixed and updated by Klyte45 and
now maintained and improved by algernon.


  • all Concrete Highway - Networks share the same Materials !



I´ll add them when they are back ... ;)



If you like this addition to the workshop... and you want more,
you could give it a thumbs up. :) That would be very much appreciated !!! :)

For further questions and comments, issues, suggestions etc., use the comment function below the asset, or contact me via discord.
[discord.gg]
And if you´re interested in buying me a cup of coffee, in order to keep me awake during the long night shifts, you can do that here :)
[paypal.me]


Wíth best regards ... :)

46 Comments
clus  [author] 23 Jan, 2023 @ 10:56pm 
Your welcome ;) I hope that it works better now...
MaxFX 23 Jan, 2023 @ 8:48am 
Thanks!! :steamthumbsup:
MaxFX 21 Jan, 2023 @ 10:35am 
Oh, in addition #2; You put all the other props on the 6-lane National Road at 0,5 and -0,5 as well, so if you change the LightPlaceHolder to 0,0 I suggest you do the same for the other props.
MaxFX 21 Jan, 2023 @ 4:10am 
Oh, in addition; the change applies for the ground-, elevated, and bridge elevations.
MaxFX 21 Jan, 2023 @ 2:54am 
Hi Clus, thanks for the quick response. I took a look at all the assets from the 'Concrete Highways' collection. I found that the 6-lane National Road is the only one which has the LightPlaceHolder prop set at 0,5 and -0,5 positions, where all the other assets have them at 0,0.

The prop is located at the 'None, None, 17.1' lane as well as the 'None, None, -17.1' lane. If you change the location for this prop from 0,5 and -0,5 to 0 than the light will be placed at the same location as the other lights on the other road assets from the collection, and will be perfect!

Thanks in advance! :steamthumbsup:
clus  [author] 20 Jan, 2023 @ 11:13pm 
Hi. Thanks ! :)... and nice work with your interchanges ! Currently I don't have much time for CS, but I'll have to an update of at least one network due to an issue, which was reported a week ago... (probably on sunday or later today) so if I find the time, then I'll update these as well. I don't know exactly on which lane I placed lights... could you pls take a look in in the editor and tell me the exact position, where you want those lights to sit at ? That would prevent a second update, if I'd misplace them ... thanks.
MaxFX 20 Jan, 2023 @ 1:32pm 
Here's the finished product of the Small Cloverleaf Interchange I've made today: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2921022645
I've also made and posted this Stack Interchange a while ago: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2903519119&searchtext=stack+interchange
MaxFX 20 Jan, 2023 @ 1:21pm 
Hi Clus. First of all, I really like your Concrete Highway assets. I'm in the process of making a collection of interchanges made with these assets including the steel barriers from your Fences Pack.

Now this might be nitpicky, but is there any chance you could change the location of the Light Placeholder on the National Roads?

The distance of the lights on the Concrete Highways is PERFECT! It allows me to place the steel barriers at a nice distance (-1,9) while the lights themselves remain outside the barriers. The National Roads however have the lights too close to the roads. So you get this when I put the barriers at the same distance as I do on the highways: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2921015480

It would be great if you could update these National Roads so they have the lights at the same distance as the highways! Let me know what you think. :steamthumbsup:
Mike_Plays 29 Dec, 2022 @ 4:21pm 
los puentes no están terminados
cmorgan6525 2 Dec, 2022 @ 7:36pm 
These are awesome, only question I have is how to turn off the placeholder lights if you don't want the lights for this road? is it required for the asset to work?