Arma 3
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717th Auxiliary Assets (Archive)
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Data Type: Mod
Mod Type: Character, Equipment
File Size
Posted
Updated
4.455 GB
17 Mar, 2021 @ 3:44pm
11 Apr, 2023 @ 8:15am
168 Change Notes ( view )

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717th Auxiliary Assets (Archive)

Description
717th Auxiliary Mod Files

Do not extract or re-upload any content within this mod.

This mod is now a Legacy build, for the updated version please download:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2961862104


Edited Content provided by Webknight can be provided upon request via discord, Poly#1996

Assets Purchased Separately from cgtrader / sketchfab or made inhouse

Scripts/Various Functions from WebKnight's Headlamps / droids mod
4 Comments
MAC 29 May, 2023 @ 9:13pm 
Would love to add some custom sounds to the gunship but the pbo's are binarized. DM me?
Deksen 8 May, 2023 @ 2:34am 
Can you make a sighting grid for delta 7?
Dunkersplay 13 Jul, 2022 @ 11:12pm 
I understand this was intended for your unit, but would you guys be able to make it so that it doesn't hide some features from other mods?

Specifically the force crystals from The Force mod?

I understand if it wasn't intentional, just it makes things somewhat unconventional.
[TNA] CIC Mann 12 Jul, 2022 @ 1:58pm 
Hey, So what mods are required to be able to see the helmets. For some reason I can't seem to see the Phase 1 helms