ATLAS
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Content Types: Mod, Creatures, Game Modes, Rebalancing
File Size
Posted
Updated
27.745 KB
18 Mar, 2021 @ 8:25am
7 Jul, 2021 @ 2:44am
3 Change Notes ( view )

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Baby Animals

Description
MOD ID = 2428367051

This Mod is fully Stackable & compatible with any Mod!

This is an Exported Mod from my Radioactive Atlas Mod.
If you wanna try this mod, make sure to check it out on the Radioactive Atlas Server.

Features:
- Wild Animals will have the Chance to spawn as Babies
- Wild Babies will search allied Adult Animals
- Wild Babies are tameable
- Wild Babies will behave like subadult animals (not fight)
- Tamed Wild Babies must be Raised, while they can be imprinted, they have no Imprinter and thus no Rider bonus!
- Wild Babies can normally breed once grown up

Know "Issue":
Due to Atlas Healthbar Logic: The Wild Babies HP Bar doesnt move with the first hits, keep downing it and you will see its HP Bar drop aswell. - This is not fixable atm, but neither a real issue.

Ini-Settings:
[BabyAnimals]
BabyWildChance=0.1 <- Min 0.01 = 1%, Max 1.0 = 100% Default: 0.1 = 10%!


Note: This Mod Requires my Core Mod to run propperly!

-------------------------------------
Join my Discord: https://discord.gg/radioactive-gaming-652851613140254740

Donate: http://paypal.me/revysmods
All Donations are much appreciated and help me to keep modding (Along with my Patreon Program)

Become a Patreon: https://www.patreon.com/RevysMods

This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]
4 Comments
SpicyShakshuka 10 Feb, 2022 @ 4:06am 
Does this refer to the game.ini? Or do I have to insert it into a different ini file?
Ini-Settings:
[BabyAnimals]
BabyWildChance=0.1
Revy  [author] 20 Jun, 2021 @ 3:55am 
Then dont use it.
Not every Mod needs a purpose, this adds mostly immersion as to why are there only grown-up animals?
Canadian_Hoser 19 Jun, 2021 @ 1:15pm 
I don't see the purpose of this mod?The way this mod would be useful is if by taming a baby you could change the stats to be used when breeding it.So like normally your tame will use it's base line stats well the babies would not have base stats but instead use the fully tamed stats while having some kind of cap on the babies max level,maybe 70 or so?
raptorgamingcorp 3 May, 2021 @ 2:21am 
Does this work on single player? Been on a couple hours havnt seen any babies yet