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Conducted
   
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75.056 MB
21 Mar, 2021 @ 4:01am
11 Aug, 2022 @ 12:03am
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Conducted

Description
From the ancient remnants of eXperimental I have conducted this.

Conducted is based on a very old version of eXperimental. The latest version of eXperimental is based on Conducted.
if you want to enable bilinear filtering for the meshes (Smooth, no chunky pixels.) then linstall Delver ModLoader.

https://gitlab.com/ZephaniahNoah/delver-modloader

This mod is purely visual.
5 Comments
Misterkuul 2 Mar, 2024 @ 10:12pm 
Hey @ZephaniahNoah this looks very nice and unique! Not an art style you see a lot these days. Really got that 90s/early 2000 style nailed down!

I was wondering, where did you got the enemy and weapon sprites from? Did you make them youself or got them from a webside or game?

I presume you got the environmental textures from AmbientCG or Poly Haven or some other webside.
Mista Balbes 7 Apr, 2022 @ 11:39am 
it is very unusual and beautiful:dcshocked:
ZephaniahNoah  [author] 6 Oct, 2021 @ 1:55am 
Thanks! The obstruction used to be much worse. I toned it down by about 40%.. apparently I need to tone it down a lot more, haha. I can find about 100 more problems with Conducted. I just wanted to get it in a somewhat finished state for release. But I don't have much time to work on it. I'll try to do something about the obstruction when I can.
Redbeak 5 Oct, 2021 @ 4:55pm 
Nicely done! Tried both the eXperimental and Conducted mods, i quite like the daggerfall-esque tone you've created here. Been hungry for some old school dungeon delving, but the vanilla graphics throw me off sometimes. This is definitly an improvement! Some constructive criticism: The foliage hanging from the ceiling is quite obstructive when compared to the eXperimental or Vanilla versions, as there are many small tunnels and cramped spaces. If you could fix that, that would make my day, and i would probably tell my friends about this mod.

Thanks for making a good game even better.
Great Mighty Poo 17 Aug, 2021 @ 8:17am 
:omgomg: