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░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Steam
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Copy
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ And
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Paste
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
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矿工帽可以在地下抵御地震造成的落石——但仅限一般的小石头,蚁狮所造成的落石实在是太大了,这个帽子无法抵挡
欢迎对于这个mod的任何建议
I will try to put some of the suggestions, just have in mind that im not much of an expert DST modding guy and i code whenever i feel like.
So things for next patch
1-Option to refuel with campfire fuel (Should be easy)
2-Option to be armor against debris instead of protection (the game doesnt like having 2 separated durability components, so cant be like a football helmet/light source at the same time)
3-Option for the flickering (i had another idea for the flickering so expect that) also would the clink prob
Changing the sprite not only would require the mod to be all_clients_require but it would also mean having to draw back, front and sideways sprites.
if someone is willing to get me the sprite sheet i can put put it as a separate mod (With proper credits to the artist ofc)
Only known issue is that bone armor has higher priority than the hat so it would consume the armor instead, the fix should be douable.