Left 4 Dead 2

Left 4 Dead 2

30 ratings
Melee Masters
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Game Modes: Co-op, Mutations
Weapons: Melee
File Size
Posted
3.780 KB
27 Mar, 2021 @ 11:32am
1 Change Note ( view )

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Melee Masters

Description
Adds a mutation that removes all guns and their spawns, and forces players to use melees.

Players start with Fire Axes, and only melee weapons, grenades, and medical supplies spawn in maps. Should work on every campaign.
2 Comments
Yuugi Hoshiguma Enthusiast 13 Dec, 2023 @ 1:58am 
also the magnums still exist
LOL DUDE 8 Aug, 2021 @ 2:41am 
So, I tried this out on the first level of Dead Center, and noticed that there were a few holes in your scripting, unfortunately. After using up a chainsaw, I was given a pistol, and was able to acquire a ranged weapon that way. Then, on the bottom floor, the manually-placed SMG and shotgun were still there, and from that point, the game was no longer melee-only.
I dunno if it's possible to make the player receive a fire axe instead of a pistol upon using up a chainsaw, but might I suggest replacing ranged weapons with assorted melees instead of not making ranged weapons spawn at all? Like how Last Man on Earth dynamically replaces tier 1 weapon spawns with tier 2 equivalents. Dunno how you'd work out what gets replaced with what, but grenade launchers and M60s could definitely be replaced with chainsaws, since they fulfill a similar role as an unreloadable power weapon.