Noita
176 ratings
Centered Repulsion
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135.607 KB
28 Mar, 2021 @ 9:38am
13 Apr @ 6:02am
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Centered Repulsion

In 1 collection by SlightEye
QoL collection
8 items
Description
Are you tired of your black holes striving for the star. You are in luck For I hava solution.

NB! Because I Havent botherd to learn wak editing: Load this mod before any other that adds perks.

What this mod does:
  • Moves the origin of both repulsion field and sector perks up 5 pixels to be concentric with wand arm rotation point.
  • Makes the random repulsion force direction offset from the repulsion field perk apply only to projectiles not fired by you.(Optionaly not to apply to any projectile)
  • Applies 15 degrees of shot spread to repulsion field to balance for the preavious cange.(Optional 0-60 degrees)
26 Comments
Kanaris 7 Apr @ 6:18pm 
@Gingusa seems to work properly for me.
Gingusa 26 Apr, 2024 @ 1:28am 
is this still good? logger mod shows a ton of errors when i had this perk and i was shooting a lot of projectiles
ThePlainPlayer 4 Aug, 2022 @ 7:30pm 
midrun install saved my sanity, good mod to this day :shakinghands:
SlightEye  [author] 13 Dec, 2021 @ 5:38am 
I looked into it. It appears I had accidentaly replaced more than one perc.
Thanks for noticing.
Should be fixed now.
SlightEye  [author] 12 Dec, 2021 @ 12:36am 
hmmm. I dont see how it would, unless there has been an update recently. I will look into it after I finish the vanilla 33 orb run I am currently doing.
EBhero 9 Dec, 2021 @ 2:50pm 
Somehow this mod messes with the perks randomizer... I think
For example, if you play a seed with the mod off, you get certain perks. If you turn it on and play the same seed (by using the Seed Changer mod), you will get different perks.

This makes using seed finding tools unpredictable (like https://cr4xy.dev/noita/index.html)

You might want to look into it.
SlightEye  [author] 20 Oct, 2021 @ 10:56pm 
There, I updated it. You can now change how much spread to add from the mod options menu.
SlightEye  [author] 26 Jun, 2021 @ 6:30am 
@Tetra, The repulsion sector perk allredy works that way with my mod. The spread is marely to keep things balanced, as the sector perk didn't have a random direction offset to the repulsion to begin with. Making them act the same would make the sector perk just a worse field perk.
I guess i culd make a version without it for those that think getting an accuracy boosting modifier (from a spell or perk) is too much work for 360 degree repulsion over the small sector.
Tetra 24 Jun, 2021 @ 1:37am 
@SlightEye, I agree with @Siiksai, the extra spread completely ruins any luminous drill + pingpong path builds because the spread makes them too unfocused to be usable. The entire reason to use this mod is undermined, because the only reason you'd pick this up is to make things like blackhole shoot straight.
『HargMentor』 31 May, 2021 @ 12:44pm 
nvm had to keep subbing and unsubbing till it decided to show up