Serious Sam 4

Serious Sam 4

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Seriously Difficult Enemies
   
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28 Mar, 2021 @ 5:09pm
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Seriously Difficult Enemies

In 1 collection by Hate for linux kernel
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Description
Makes the enemies more difficult for people who find serious too easy
Recommended to be played with Saint's Bull$h!# mod for maximum difficulty

Changes:
Beheaded Rocketeers melee now hits for 20 damage and their rockets always home in
Beheaded Bombers always throw 3 bombs and their melee hits for 20 damage
Beheaded Firecrackers melee is now 20 damage
Beheaded Kamikazes move faster and have more health

Gnaar Males move faster and have more health
Gnaar Females move faster and have nearly doubled health

Harpies fly faster like their classic counterparts

Khnums now always run at you and only fire 3 fireballs a shot also will never stiun

Kleer now move faster like thier classic counterparts and lunge like the serious sam 3 kleer

Pyro's attacks are more accurate

Scrapjack now has his Serious sam 3 health and fires in a more punishing fire pattern and moves twice as fast

Reptiloids now fire 4 balls per shot

Zealots now have more health and hit harder
Octanian Commanders now sprint with their shields and attack faster
Octanian Troopers now sprint around in combat

The Biomechs both move faster and the major has more health

Werebulls move at the classic speed and can turn more when charging

Adult Arachnoids move at their classic speeds and cannot be stunned

The campaign was beaten 100% on serious without gadgets or upgrades to test balance
14 Comments
Duke Nukem 4 Apr, 2023 @ 5:21pm 
I am using it now, and it is fun so far. Don't know if I can finish the whole campaign with this mod on.

Will you consider release a version without increasing the enemy's health mate?
Tim Ozman 7 Feb, 2022 @ 1:19am 
It's not an emergency, but I do believe it's these:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2670200255
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2436464848
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2433010130
I didn't do any thorough testing, but when these three were enabled, enemies were noticeably not seriously difficult. Most visible with the werebulls who would move at their vanilla SS4 speed.
Hate for linux kernel  [author] 6 Feb, 2022 @ 1:02am 
what mods does it conflict with? I'll try and make a patch if you want
Tim Ozman 6 Feb, 2022 @ 12:57am 
Returning to this so long later, I must say this is really, really fucking fun. Super fun. It's a shame it conflicts with enemy fix mods, but that's a very small price to pay for what this offers: Serious Sam 4 for super players. Glad it still works.
Hate for linux kernel  [author] 12 May, 2021 @ 9:19pm 
kamikazes run at tfe speeds
Muleke_Trairao 7 Apr, 2021 @ 5:26pm 
Daayuuuum, this is way harder now... but I like it! I just think that the Harpies and Kamikazes are a biiiit too fast now, but that's just my opinion.
spacken666 4 Apr, 2021 @ 5:49am 
Completed it. Reptiloids were probably the toughest. :steamthumbsup:
Hate for linux kernel  [author] 3 Apr, 2021 @ 12:57am 
I can't play without it now
ɛքȶɨƈ ¯\(º_o)/¯ 3 Apr, 2021 @ 12:04am 
I'll give it a go. Finished serious and punishing movesets are always nice
Hate for linux kernel  [author] 1 Apr, 2021 @ 12:26pm 
Yeah I did that part legit and without chainsaw launcher
You have to headshot the reptiloids fast and switch between killing zealots which now take two shots and brains
There is a decent amount of health in that arena so you can tank some homing projectiles but you have to play very well in that arena
I also killed the big worms with the shotgun to save ammo at the end maybe that will help you
Keep at it and you will beat it and become a better player :)