Garry's Mod
76 valoraciones
Fixed Taunting
   
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Tipo de contenido: Extensión
Tipo de extensión: Contenido del servidor
Etiqueta de extensión: Cómic, Diversión
Tamaño
Publicado el
Actualizado el
5.647 KB
28 MAR 2021 a las 18:50
21 ENE 2023 a las 14:38
23 notas sobre cambios ( ver )

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Fixed Taunting

Descripción
Addon that lets you do taunts and move at the same time.

ConCommand
Type
Default
Function
fixedtaunting_keepdancing
boolean
false
Makes taunt_dance play continuously
fixedtaunting_thirdperson
boolean
true
Toggles thirdperson while taunting
fixedtaunting_drawcrosshair
boolean
false
Toggles drawing of crosshair (Taunting hides it normally)
52 comentarios
gay-seeking rabbit 5 ENE 2024 a las 0:57 
errors dont go away after using kill command either so i had to disable this addon until i figure out if its a conflict or not
gay-seeking rabbit 5 ENE 2024 a las 0:56 
the error number count ramps up insanely fast, the digit with the "1" in the (x5162) goes up by one each second xD
gay-seeking rabbit 5 ENE 2024 a las 0:54 
[Fixed Taunting] gamemodes/base/gamemode/player_class/taunt_camera.lua:122: attempt to perform arithmetic on field 'HitPos' (a nil value)
1. CalcView - gamemodes/base/gamemode/player_class/taunt_camera.lua:122
2. RunClass - gamemodes/sandbox/gamemode/player_class/player_sandbox.lua:139
3. unknown - gamemodes/base/gamemode/cl_init.lua:384 (x5162)

could be a mod conflict idk
favless 1 FEB 2023 a las 6:58 
Yup, everything's working. Absolutely love this mod, it makes gestures so much funnier :D
󠀡󠀡  [autor] 21 ENE 2023 a las 12:56 
Alright. I have recoded the addon again, hopefully this is the last time I have to do it. Also yes, the crosshair is necessary for firstperson because even in firstperson the engine still hides the crosshair so a custom one needs to be rendered in the absence, but the addon now hooks all the original gamemode stuff and uses gamemode hooks now so compatibility should not longer be an issue. The crosshair is now also off by default.
favless 21 ENE 2023 a las 6:37 
item conflicts with the PAC3 mod while using Easy Thirdperson

PAC3: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=104691717
Easy Thirdperson: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=618233192

when activating thirdperson for the first time in a session, for a split second it shows your playermodel normally but then it switches to a bugged version of your viewmodel, after that it always shows it in thirdperson.

also, is the crosshair really necessary? some people dont read descriptions so they wouldnt know that the custom crosshair is from this mod.
󠀡󠀡  [autor] 3 DIC 2022 a las 11:39 
yeah I know about the CalcView issues and whatnot I just haven't done anything to fix it yet
Platina-san 3 DIC 2022 a las 10:58 
cool addon, but it breaks the models when you look at them through wiremod rt camera or ulx thirdperson mode
󠀡󠀡  [autor] 28 NOV 2022 a las 12:06 
Did you set 'fixedtaunting_drawcrosshair' to false?
And yeah I know about the CalcView issues and whatnot I just haven't done anything to fix it yet
cumpuddle228 28 NOV 2022 a las 10:19 
it makes my crosshair never dissapear. also makes body disapear when you go into vrmod.