RimWorld

RimWorld

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Dogs mate (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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Updated
1.523 MB
30 Mar, 2021 @ 2:24pm
27 Jun @ 10:50am
35 Change Notes ( view )

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Dogs mate (Continued)

In 2 collections by Mlie
Mlie's resurrected mods
922 items
My Current ModList
263 items
Description

Update of Revoluss mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2109362835

Since 1.6 added support for cross-breeding, this mod now uses the vanilla system for it, no longer relying on Harmony-patches.
It does however add the "Can mate with" info in the info-card that is otherwise not shown.

It also fixes any wrongly configured animals since vanilla crossbreeding requires animals to be defined on all other animals they can crossbreed with.
As there is no way of knowing if another mod has added an animal to the crossbreeding list dynamically this mod fixes that by crosschecking all animals at game-start.


Added support for
  • Extend the Cat
  • Japanese Dogs
  • HC_Animal_1
  • Mamuffalo
  • Pygmy muffalo
  • Legacy Ark
  • Westerado
  • Vanilla Factions Expanded - Vikings
  • DaJian Chinese Traditional Cultural Things Expanded
  • Elephants
  • [HLX] ReGrowth - Extinct Animals Pack
  • HC_Animal_4
  • Unique Antelopes
  • Vanilla Animals Expanded — Endangered
  • Tasmanian Devils
  • Jack Russell
  • Erin's Mountain Animals
  • Vanilla Animals Expanded — Temperate Forest
  • Hyena (continued)
  • BorderCollies!
  • Megafauna!
  • Bigfoot (Continued)
  • Lord of the Rims - Elves
  • Lord of the Rims - Dwarves
  • Call of Cthulhu - Cults
  • RimStarve (Continued)
  • Spider Goat (Continued)
  • Biomes! Islands
  • 【ZP】Rice cultivating civilization
  • More Thrumbos
  • Royal Thrumbos
  • Rimshepherd
  • Lord of the Rims - Hobbits (Continued)
  • The GiantRace
  • Pink Material Sheep
  • 狸 TANUKI
  • Unique Canids
  • Coldwarg
  • Yorkshire Terrors
  • Miraffe
  • [HLX] ReGrowth - Mutated Animals Pack
  • Biomes! Bunnies
  • BeeGirl Race: RimBees Addon
  • Erin's Fox Squirrel
  • Kyulen - NinetailFox
  • Sacred WhiteFox
  • Creatures of Goshen
  • Lord of the Rims - Men and Beasts (Continued)
  • Rabbit of Caerbannog Incident (Continued)
  • Rodents of Unusual Size
  • Magical Menagerie
  • Anima Animals
  • [Ry]Rimcraft Animals
  • [RF]秦爽天动物 - QYT animals
  • 【AF】SydailyFox
  • FFSmilodonPopulator
  • Weaponized Husbandry
  • Erin's Palamutes
  • Vanilla Animals Expanded — Caves
  • Medieval Overhaul
  • More cow
  • Biomes! Chromatic Oasis
  • Meerkats
  • Devilstrand Animals
  • The Tuffalo
  • [TP]Noobert's Fox Overhaul
  • Erin's Great Pyrenean Mountain Dogs
  • No Gimmicks, Just Tortie
  • ReGrowth Remastered: Extinct Animals
  • Dumbs' Dachshunds
  • Opossum Friends
  • American Possum
  • Unique Canids Remake
  • Foxbold Race
  • Alpha Animals
  • Domestic Thrumbo
  • Swedish Vallhunds
  • HC_Animal_3
  • MorrowRim
  • ESCP - Trolls
  • Mooshroom
  • Multilopes
  • Boomaphants
  • Project Neutrolope
  • Muffaloaves
  • Beef Eaters
  • [SZ]蒙兀室韦-蒙兀族派系和相关扩展 Mughal faction and related expansions
  • Opossum Mod
  • ReGrowth: Core
  • Malinois
  • Gulden Biome



[discord.gg]
[github.com]


Different breeds of cats and dogs can reproduce
There are so many different species of cat and dogs in this game and its mods. Vanilla Animals Expanded alone adds more more than ten breeds of both species. This makes it difficult to breed these animals, because normally only dogs of the same breed mate.

But since when to dogs care about their care about the breed of their mate?

This mod makes it possible for different breeds of cats, dogs, bunnies, bears, foxes, wolves, hedgehogs, fishers, martens, horses, and platypusses to reproduce. Half the litter will have the father's breed, half the mother's breed. Currently only viviparous animals can be patched, no egg-laying animals.

Included are patches for:
  • AnimalCollabProj
  • Vanilla Animals Expanded — Arid Shrubland
  • Vanilla Animals Expanded — Australia
  • Vanilla Animals Expanded — Boreal Forest
  • Vanilla Animals Expanded — Cats and Dogs
  • Vanilla Animals Expanded — Ice Sheet
  • Vanilla Animals Expanded — Tropical Rainforest
  • Vanilla Animals Expanded — Tundra
  • Let's Have a Cat!
  • Let's Have a Cat! - Version avoiding duplication with "VAE — Cats and Dogs"
  • Spidercamp's Dog Pack
  • Spidercamp's Horses
  • Shiba Wanko
  • RhodesianRidgebacks
  • Pomeranian
  • Red Wolves
  • Erin's Critter Collection
  • FFGermanShepherd
  • Martens - Nature's Most Adorable Assassins
  • SnowRats
  • FancyRats
  • Tropi[CKAPP] Rainforest Mod (Continued)
  • Dire Wolf
  • Beasts of the Rim

More can easibly be added.

Only dependency: Harmony.
Save games: Can be added to, and removed from running games.
Compatibility: Should work with any mod that does not change how animal pregnancies work. Replaces JobGiver_Mate.TryGiveJob and Pregnant.DoBirthSpawn.

You like my mods (and you are somewhere in the EU)?
Then please consider donating to the Tierpark Neukölln[tierpark-neukoelln.berlin] (Petting Zoo Neukölln, Berlin):
BIC: BFSWDE33BER
IBAN: DE 78 100 205 00000 316 5900
Intended purpose: Spende für Tierpark Neukölln


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: breed compatibility
111 Comments
Pillowkitty 13 Jul @ 1:44pm 
I'd love to see the hyperlink functionality being incorporated into the Odyssey code!
Mlie  [author] 11 Jun @ 1:59pm 
I will probably convert this to just populate the new crossbreed property
RealLifeHobgoblin 11 Jun @ 1:28pm 
1.6 has added a new feature that allows animal crossbreeding

"Animals can cross-breed with other species, if configured in XML. Currently this is only used in one situation in Odyssey. E.g.
<canCrossBreedWith>
<li>Thrumbo</li>
</canCrossBreedWith>"

https://docs.google.com/document/d/e/2PACX-1vRKE9u5ZW_zG45pxzwNvy4sxvozDeqtxlxpac5jwenOeW6liQCPgmPl9bIbtcMuqL1NPIDHOLFg64M_/pub
TheBeesCheeze 24 May @ 7:12pm 
@Mlie Thank you! I see their status in the info tabs now (had to re-download to force the update)
Mlie  [author] 24 May @ 10:28am 
@TheBeesCheeze Should all be added now
TheBeesCheeze 23 May @ 10:38pm 
@Mlie What I care about is: Gulden Sheep fitting in the Sheep category and Capricorns fitting in the Horse category. Low priority for Gulden Rats being Rats and Runic Bears mating with Bears. Idk whether it really makes sense for Rabbitgaroos to mate with Hares or Rabbits, they're more unique rodents. But that's all of 'em :). Thanks for the response!
Mlie  [author] 23 May @ 10:15pm 
@TheBeesCheeze Never used that one, what animals specifically?
TheBeesCheeze 23 May @ 7:31pm 
Is it possible to add support for the animals in the Gulden Biome mod? Thank you for your service with all of these revived mods.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3242810152
thesoupiest 23 Mar @ 3:41pm 
You update a hundred mods, they never call you Mlie the mod updater. You make one dog fucking mod and now you're Mlie the dog fucking mod maker
G4m3Professional 2 Feb @ 4:04pm 
Just saw the other comment; so its a no. I think that they should be able to interbreed, because they can in real life.