Rivals of Aether

Rivals of Aether

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GaMetal Absa
   
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File Size
Posted
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16.172 MB
31 Mar, 2021 @ 2:39pm
3 Apr, 2023 @ 5:01am
4 Change Notes ( view )

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GaMetal Absa

In 1 collection by Sigmund Froid
Froid's Recommended (Vanilla-ish and OCs)
79 items
Description
This Skin for Absa replaces Lightning Pandemonium on Tempest Peak with the GaMetal Remix!
It also has a special taunt, and an alternate GaMetal Color that plays the remix on every Stage instead!

Gameplay, except for the taunt, is identical, so are the visuals.

Future Plans with this Skin:
  • Improve the taunt... I'm not that good of a sprite animator, and since the taunt isn't the main thing of this Skin, (although ironically the most difficult part of it) I thought what I have now is enough
  • Add the acoustic short from the end of the video as victory theme, as soon as Jonny uploads it on his homepage
    (Update: Apparently, I can't set the victory theme in a Skin, well that will stop this plan until I find a way to get around this)
  • Make more... Should Jonny make more Rivals Songs, I will make a fitting skin, or similar mod, if possible (I'll need to explain that later)
  • Make a Skin for Shovel Knight with the Strike the Earth Remix?
  • Custom Final Smash? (What!?)

How would I implement new GaMetal Remixes:
  • Make a Skin for the character that fits the Song best (Elliana for Full Steam Vengeance, for example) the same way I did this Skin
  • Add the new Song to this Skin, so that it plays on the stage it belongs to (except for the GaMetal Color variant)
  • Add the Remix from this Skin to the new one in the same way I did it for their Song with this Skin

Known Issues:
  • The Remix still plays at full volume when pausing (Is that an issue though?)
  • When enabling Frame Advance in Practice mode, the Song that normally plays on the stage plays again, while the Remix is continuing to do the same... I can't change that, because the code doesn't run while a frame is paused
    Turns out, Draw Scripts run during Frame Advance. (The more you know) Thanks VMan_2002!
  • The Song stops when dying until Absa respawns.
    Actually, the normal stage music just started playing, anyway, Draw Scripts don't run when you die, the Animation Script does... (Might move it into the Update Script later, if that works)

If you don't know what GaMetal is:

Disclaimer: I'm not GaMetal, (As if the way I wrote this description wasn't telling enough...) I'm just a fan who thought of doing something nice for the community. GaMetal rocks!

You can call me Froid.
14 Comments
C001K1dd 27 Oct, 2024 @ 11:51am 
MINIGAMES
Tassy 3 Apr, 2023 @ 8:39pm 
Yep, she works great now. Thank you!
Sigmund Froid  [author] 3 Apr, 2023 @ 5:03am 
@Taciturn Creature
It should be fixed now, I hope!
Sigmund Froid  [author] 2 Apr, 2023 @ 5:14pm 
Ha! That's a funny story... at some point, the way the sprite size needs to be handled must have changed... But it should be easy enough to fix, I can do that tomorrow...
Tassy 2 Apr, 2023 @ 3:00pm 
Why is she super tiny?
Sigmund Froid  [author] 15 Jul, 2021 @ 5:02am 
@GenericBonk It's fixed now, volume is increased, and I also took the time to make this page look a bit more fancy, so... Enjoy!
Sigmund Froid  [author] 14 Jul, 2021 @ 1:24pm 
@GenericBonk Okay, I did a quick test, I think I found out how I didn't notice the music stopping, the only full match tests I did were on tempest peak, and the music lines up pretty good, to probably noone's surprise... I don't know how to fix that, but fixing the volume will be easy.
Sigmund Froid  [author] 14 Jul, 2021 @ 1:11pm 
@GenericBonk Thanks, when I saw that Absa would get a remix i immediatly knew someone had to do it, and you know, might as well be me

Anyway, I'll have a look at that and hopefully fix it by tomorrow, if I can.
GenericBonk 14 Jul, 2021 @ 1:08pm 
but the idea is pretty neat and the color pallete is really cool
GenericBonk 14 Jul, 2021 @ 1:07pm 
the music is too quiet compared by the stage music and when Absa dies, the song stops for a bit