Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This asteroid and other layered sphere asteroids of better quality can be generated in singleplayer game using my Midspace's Admin helper commands mod.
Further details on how to use the mod can be found here [github.com].
With the following example chat command:
/createroidsphere mysphere 1000 1000 1000 1 uraninite_01 943
With the following example chat command:
/createroidsphere mysphere 1000 1000 1000 1 uraninite_01 500
I've had this happen to a few worlds that I've republished. For some reason SE gets the workshop Id from another world in my saves, and publishes the content there instead of the correct Id.
It doesn't matter though as I'm considering removing all these sphere asteroids, as you can now use SEToolbox to generate a sphere asteroid.