Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Nau is Bigger NAU!
   
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Type: Mod
File Size
Posted
Updated
103.384 KB
7 Apr, 2021 @ 6:20am
20 Feb, 2022 @ 8:36am
17 Change Notes ( view )
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Nau is Bigger NAU!

In 1 collection by rui.raen
Portugal is NAU! Modules and more!
52 items
Description
Breaking Portugal is NAU! into modules. First Module is Nau is Bigger NAU! (Requires Portugal PACK DLC)

Nau's first objective was to sail further, later as a battleship, and lastly, this complete vessel got more into commercial and got bigger and bigger, making more into trade than to war.

Portugal's Nau is bigger now, one Nau instead of two, and also adds escort mobility movement to a land unit.

Also adds Nau do Trato (Sea Trader), biggest Nau for Trade.
UA: "Unique Sea Trader to trade exclusively with coastal city-states. Starting at one of Portugal harbors and stepping into the coastal border of city-states, up to 3 city-states in a trade route, and then back to Harbor adds money to treasure, 99, 299 or 999, respectively for 1, 2 or 3 City-States visited."


PS: To use this, disable Portugal is Nau!
In the future, all modules summed => Portugal is Nau!

More info and Credits at: https://forums.civfanatics.com/resources/portugal-is-nau-module-1-nau-is-bigger-nau.28829/

10 Comments
rui.raen  [author] 31 Oct, 2021 @ 4:04pm 
Cool
josearte777 31 Oct, 2021 @ 11:48am 
I have already upgraded the supercarrier of the warfare complete mod. works fine
rui.raen  [author] 31 Oct, 2021 @ 3:40am 
@josearte777, yes, Im no expert in 3d art, but fortunely there are two props in the artdef: one to scale and other to tell number of units.
josearte777 31 Oct, 2021 @ 3:09am 
How can you enlarge a boat? In artdef unit?
rui.raen  [author] 30 Oct, 2021 @ 10:14am 
@uzbad-undu-abad, Tested again and working, I took this case to improve the text about Nau do Trato, and also update the earning values.

Enjoy :)
rui.raen  [author] 30 Oct, 2021 @ 4:31am 
@uzbad-undu-abad, since there are no sea traders, we do it manually. You have to leave from an harbor in one of your cities, and then go manually step into City states coastal boarders. Then If you came back for one of your harbors, trade routes is over and system counts number of City states visits and gives the money for each case. Anyway, since you posted, I will retest it.
Yand_Durinul 29 Oct, 2021 @ 5:37pm 
@rul.raen How does the effect of the Nau do Trato work? I've been playing around with this mod for a while, and while I love the models for the Nau + Nau do trato, I still don't understand how the NdT Bonus works. Please help?
rui.raen  [author] 9 Apr, 2021 @ 1:57am 
@Update: Changing Porto to Harbor, there is no Porto in this module.
Sailor Cat 7 Apr, 2021 @ 7:13am 
Big bois