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As always: feel free to make any kind of submods for any of my mods.
And this unit Is already getting the benefits of the bleakswords and def_swordmen sets, so I don't think that this particular table Is responsible for such problems.
I think you just need to add this unit in the same unit set as Bleakswords in order for them to receive Lords bonus. unit_set_to_unit_junctions
Sadly I can't give you a clear answer on that either since (to this very day) I'm not sure If there currently Is a specific table that manages Lord's Campaign Bonuses or not inside the game files.
I can tell you that they will get bonuses from tech but probably not from their Lord.
Is this unit impacted by any of the Lord's Campaign Bonuses?
So far i didn't figure out.
Thanks for sharing this mod.
I don't know what that guy was on about the "crash 3 times" thing but I want to be very clear on a few things:
-1) This mod Is currently working as intended.
-1) This mod and every mod I created so far are, in fact, crashless.
I use them on a daily basis and I never experienced a single crash regarding my mods.
If you got crashes because my mods conflict with other mods, your mod launcher Is bugged or you have corrupted game files and so on: don't blame me, It's on your end.
-2) I will not tolerate any kind of harassment, gratuitous vulgarities or destructive behaviour under any of my mods: if you want to comment or give feedback you'll have to behave properly.
And no: insulting me or my mods doesn't count as feedback.
You have been advised.
The unit Is kinda different though.
I'll wait a bit for other possible feedbacks before changing the stats though.