Crusader Kings III

Crusader Kings III

321 ratings
Allow Multiple Claims and Unlimited Wars
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806.918 KB
10 Apr, 2021 @ 6:10pm
28 Apr @ 2:49pm
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Allow Multiple Claims and Unlimited Wars

Description
- DON'T FORGET TO VOTE -

Inspired from 🔯 Lingerie Goat 🔯's Allow Multiple Claims Always & BBro9125's Infinite Kingdom Holy War and Subjugation.

Note: I made this from scratch, so some features that wasn't working in their mods are working here.

Features:
  • Allows Multiple Claims Being Pressed at Once
  • Unlimited Holy War for Kingdom
  • Unlimited Subjugation
  • Unlimited Invasion and Other Wars
  • Non-AI Only

This mod edits:
..\common\casus_belli_types\00_ce1_wars.txt ..\common\casus_belli_types\00_claim.txt ..\common\casus_belli_types\00_conquest.txt ..\common\casus_belli_types\00_dejure_war.txt ..\common\casus_belli_types\00_event_war.txt ..\common\casus_belli_types\00_invasion_war.txt ..\common\casus_belli_types\00_nomadic_conquest.txt ..\common\casus_belli_types\00_religious_war.txt ..\common\casus_belli_types\00_subjugation.txt ..\common\casus_belli_types\01_fp1_wars.txt ..\common\casus_belli_types\03_fp2_wars.txt ..\common\casus_belli_types\05_fp3_wars.txt ..\common\casus_belli_types\07_ep3_admin_cbs.txt ..\common\casus_belli_types\07_ep3_wars.txt

Hence, this is not compatible with those mods that edit the same files.

Compatibility Patches:
  • Since I'm not playing the game anymore, I won't be making any compatibility patches with any other mod. If anyone would like to, they have my permission.
186 Comments
Darkwing Phoenix 18 hours ago 
I'm gonna use this mod just to confirm that it works for the Mediterranean Conquest CB, LOL BRB
The Big Bad Wolf ♕  [author] 29 Jun @ 4:33pm 
If you're using a conflicting mod you gotta find the conflicting mod and remove it. Load order isn't really a thing for CK3. Either the other mod is gonna work or my mod is gonna work adjusting the load order only changes which one does. There's no middle ground like there is in some games. So you may as well just remove the conflicting mod.
Lord von Games 29 Jun @ 3:36pm 
Suggested load order then?
The Big Bad Wolf ♕  [author] 29 Jun @ 3:30pm 
@Lord von Games Original game files this mod edits hasn't been updated since my last update. So probably some other mod you're using messing with the same files hence causing the problem.
Lord von Games 28 Jun @ 7:30pm 
This always worked for me, and then all of a sudden, it doesn't. Considering I've used it in several different mod playlists... I'm really curious where the break is. Maybe mod order has become more important after certain things have changed in the game's many updates making this work for some (correct order) and not for others...
The Big Bad Wolf ♕  [author] 25 May @ 8:09am 
@MLP You may have some conflicting mods as even though I'm not playing the game as much, I'm keeping the mod up to date. So, it's working.
MLP 24 May @ 9:59am 
I used this mod on a regular basis before. I always used it and the Virtually Infinite Domain Fix mod. But it's been a while since the update, but it still doesn't work. It's sad to see how good mods that you used are abandoned :(
The Big Bad Wolf ♕  [author] 30 Apr @ 9:14am 
Honestly, if it'll work with older game version is a question related to the game engine itself, so I have no idea. I wrote a very detailed answer about why but it was too long, so the short answer is you have to try.

AFAIK steam doesn't let you download the older versions of mods so it's totally tough luck on that part. I also don't have the older files because I was already editing them on the same day the game got updated to fix the de jure issue.
British Werewolf 30 Apr @ 8:42am 
Will this still work for 1.15.0 or is the old version still available elsewhere? I using "Beta Participation" so that the game itself doesn't update, but Steam still insisted on updating this and several other workshop mods I use before it would let me play.
The Big Bad Wolf ♕  [author] 28 Apr @ 3:06pm 
Updated the mod for 1.16.0(Chamfron), added support for some new wars and fixed some issues.

Also for modders who are making compatibility patches; I've changed the file naming convention so you may need to rename some files.