Reassembly

Reassembly

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Rooted & Seed patch
   
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77.285 KB
10 Apr, 2021 @ 10:30pm
12 Apr, 2021 @ 6:45pm
3 Change Notes ( view )

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Rooted & Seed patch

Description
This minor mod only purpose is to change the region.lua and add new region definition to make sure the Farmer seed will grow up and some modded rooted building of mods that tries to add building to Terran to work and spawned in like they were supposed to.

However, it might have an unconfirmed side effect that it removes the natural plants from being generated across those faction's region and replaces them all with added in modded rooted building, plants and vanilla specific plant like the Farmer's crop seed.

The only faction this mod changes currently at the moment is the Farmer and the Terran.

NOTE: Place this mod in the bottom of the load order (but above Altered Vanilla or any mods that is like it), otherwise it will conflict with other mods

This mod was made in response to rumours that the seed or the Anchor packet doesn't work, but from what I had observed so far in my game, this mod appears to not be needed as the seed still works normally without it enabled. Only use it if you notices the crop seed doesn't grow, including the Anchor packet.

Be aware however that it cannot do anything to the crashes that happens if you modify any faction's rooted buildings and plants you play as, such crashes can only happen after you regenerate your world once you modify your faction's building and plant designs while in any saves. (That will have to wait until the developers fixed it).
4 Comments
engineer ungaming 11 Nov, 2021 @ 10:04pm 
so how to use this?
Scyobi_Empire 7 Nov, 2021 @ 2:04am 
Silly question, is this savegame compatible?
tolivetodie 14 Apr, 2021 @ 12:02pm 
Thanks:steamhappy:
Niariekyil Arcyriea  [author] 12 Apr, 2021 @ 6:56pm 
I've tried to change this mod to not conflict with mods like Altered Vanilla. But it might still cause non-faction plants flora to not generates.